[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/gameengine/GameLogic SCA_PropertySensor.cpp blender/source/gameengine/Ketsji/KXNetwork KX_NetworkMessageSensor.cpp

Toni Alatalo antont at kyperjokki.fi
Wed May 10 02:02:21 CEST 2006

Erwin Coumans wrote:

>  Logic systems should be improved, with consistent Level and Edge triggering usage in the logic 
have you looked at the new node stuff btw? they are AFAIK a generic UI 
element, the ones now used in material and compositing nodetrees i mean. 
i dont know if e.g. the curve node would be good for setting triggering 
or something..


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