[Bf-committers] Cloth Modifier Results Baking
zaz at visi.com
zaz at visi.com
Wed Mar 15 23:31:43 CET 2006
Matt Ebb wrote:
> Well, I don't mean actually using shape keys as storage, since that
> would be really hard to manage (especially if you want to use shape
> keys to correct it). I just mean implementing this storage in a manner
> that can work alongside shape keys (and other types of deformation), so
> that you can make your own corrective shapes over the top that blend
> properly, just like you can add shapes to a mesh that's being deformed
> an armature, in order to correct bad deformations. This is not possible
> with the current softbodies.
>
Ok, thanks for clariying, I missed that distinction. I'll add your
suggestion to our list.
--
Todd Koeckeritz, zaz at visi.com
Surfin' the Web with an ActiveX enabled browser is kindof like having
to worry about getting shot everytime you knock on a door.
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