[Bf-committers] Cloth Modifier Results Baking

zaz at visi.com zaz at visi.com
Wed Mar 15 23:31:43 CET 2006


Matt Ebb wrote:
> Well, I don't mean actually using shape keys as storage, since that 
> would be really hard to manage (especially if you want to use shape 
> keys to correct it). I just mean implementing this storage in a  manner
> that can work alongside shape keys (and other types of  deformation), so
> that you can make your own corrective shapes over  the top that blend
> properly, just like you can add shapes to a mesh  that's being deformed
> an armature, in order to correct bad  deformations. This is not possible
> with the current softbodies.
> 
Ok, thanks for clariying, I missed that distinction.  I'll add your
suggestion to our list.

--
Todd Koeckeritz, zaz at visi.com

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