[Bf-committers] Cloth Modifier Results Baking
Matt Ebb
matt at mke3.net
Wed Mar 15 22:59:47 CET 2006
On Mar 15, 2006, at 10:51 PM, zaz at visi.com wrote:
>>
> Genscher and I agree and that's why we liked the shape key solution.
>
> We're leaving shape keys on our list of desired features, but I think
> initially we'll end up with our own internal storage of some sort.
Well, I don't mean actually using shape keys as storage, since that
would be really hard to manage (especially if you want to use shape
keys to correct it). I just mean implementing this storage in a
manner that can work alongside shape keys (and other types of
deformation), so that you can make your own corrective shapes over
the top that blend properly, just like you can add shapes to a mesh
that's being deformed an armature, in order to correct bad
deformations. This is not possible with the current softbodies.
Matt
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