[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source Makefile nan_compile.mk blender/source/blender Makefile SConscript blender/source/blender/blenkernel BKE_bad_level_calls.h BKE_colortools.h BKE_global.h BKE_image.h BKE_material.h BKE_node.h BKE_object.

Jean Montambeault iaminnocent at videotron.ca
Tue Jan 24 08:43:22 CET 2006



Alexander Ewering a écrit :
>
> On Mon, 23 Jan 2006, trip somewhere wrote:
>
>> great as always dude.
>> One comment, is it to late to add or change the behaviour of the
>> preview window?
>> It is great to have it auto render but it kinda misses the use if you
>> still have to wait till it tile renders from the bottom up. Instead a
>> full image as a pass like a pixelated image coming into focus with
>
> While I'm surprised to agree with him, I do think he has a point here 
> ;-) I always
> wanted the renderer to render every 16th/8th/4th scanline and shift the
> offset to the next 'half' after each "full" image so it would have
> progressive GIF qualities. I assume with the render recode, this would be
> trivial to do.
What of getting ready for bucketing then : your suggestion would mean 
that there would be two different systems for rendering wouldn't it ?
I'm no expers but...

>
> | alexander ewering              instinctive mediaworks
> | ae[@]instinctive[.]de   http://www[.]instinctive[.]de
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at projects.blender.org
> http://projects.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list