[Bf-committers] Re: [Bf-blender-cvs] CVS commit:
blender/source/blender/render/intern/source convertblender.c
pipeline.c
Ben Batt
benbatt at gmail.com
Wed Feb 8 12:33:50 CET 2006
Hi,
On 2/8/06, Ton Roosendaal <ton at blender.org> wrote:
> - Autosmooth now calculates smoothing based on original object-space
> vertex locations, not global coordinates. This ensures consistant
> autosmoothing for each frame. Also fixes missing vectorblur for parts.
>
> Nice task for a dev: put autosmooth code in end of modifier stack... then
> it also shows in 3D window
>
I'm just about to start making an autosmooth modifier (suggested by
ideasman). This would do exactly what you have in mind (I think). Do
you think it would be better as a modifier, or kept as an option in
the object buttons and automatically applied at the end of the
modifier stack? I'm inclined to go with a modifier, personally.
Regards,
Ben Batt (artificer)
More information about the Bf-committers
mailing list