[Bf-committers] bug? in 'transform_nlachannel_keys()' & e-mail adress to Ton

Ton Roosendaal ton at blender.org
Sat Nov 19 13:19:41 CET 2005


Right, there's unneeded addqueue() calls inside the loop. :)
Will remove it.

My email address you can see in the 'from' field of this message.  
Emails are hidden in the mailinglist public logs though, this to  
prevent spammers to get them. Dunno if the digests reveil them...  
anyhoo, since all spammers already know it anyway: ton at blender dot  


On 18 Nov, 2005, at 20:40, Anders Nilsson wrote:

> Well... It´s sort of a bug. When grabbing a key in the
> NLA Editor without releasing it, the routine will push
> events onto the queue and Blender will not not pop
> them, resulting in memory consumption. When releasing
> it you get the memory back, but I don´t know if this
> event pushing is required. What if you grab a key and
> have to take a pi** in the middle of it and when you
> return you´re greeted with a freshly rebooted
> computer. ;)
> I discovered it when playing with the idea of using
> do_screenhandlers() in the routine for real time
> updating in the 3D views when moving keys.
> Also I have a private question for Ton but I can´t
> find his E-Mail adress.
> I´m amazed what you guys have achived so far, this is
> truly a revolution in the making!!!!
> Regards
> Anders
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Ton Roosendaal  Blender Foundation ton at blender.org  

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