[Bf-committers] New 'merge tools' patch submitted to the patch
bart at neeneenee.de
Tue Nov 8 10:41:30 CET 2005
There is a new updated patch about merging again:
This sounds great.
Matt Ebb wrote:
> I haven't looked at or tried the patch, but from the looks of your doc,
> this looks excellent! We were bitching earlier about how the merge tool
> isn't 'context sensitive' enough, and this patch looks like it makes the
> merge tool pretty much 'just work'.
> Just a small comment: It would feel nicer if it seemed like rather than
> a bunch of different functions, it's just the one merge tool, just doing
> what it should in the various contexts. Maybe it's as simple as just
> using the same terminology, so in the merge menu you'd have 'Merge
> Vertices', 'Merge Edges' and 'Merge Faces' rather than collapse. I'd
> even be willing to suggest that the 'Merge Edges' and 'Merge Faces' be
> the default options in their respective modes.
> But anyway, nice one!
> On Nov 4, 2005, at 3:30 AM, Geoffrey Bantle wrote:
>> I have just posted a new patch to the patch tracker
>> (patch no. 3345) for some improved tools for the
>> 'merge menu' that I coded over the last week or so.
>> Included is 'merge at last vertex' 'collapse edges'
>> and 'collapse faces'. A summary of the features and
>> what they do can be found here:
>> As an aside, I added a patch a couple weeks ago for
>> keyboard access to edge loop select and edge ring
>> select but was never able to get an email off to the
>> list about it (patch number 3195). If you look at the
>> patch theres a little more to it than just calling the
>> loop select routines when a key is pressed, and allows
>> for building up complex selection sets quickly. This
>> works great when combined with blenders current mouse
>> Geoff Bantle
>> Bf-committers mailing list
>> Bf-committers at projects.blender.org
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