[Bf-committers] Bug tracker stats + engine future...

Alexander Ewering blender at instinctive.de
Fri Mar 25 14:49:20 CET 2005


On Fri, 25 Mar 2005, Mal wrote:

> driving etc ).  I think most game engine issues stem from the current physics 
> engine ( unstable, slow etc ).  With eg ODE integrated, the GE would have a

In fact, most of the issues stem from the new fixed time system. Rolling
that back to 2.25 level in instinctive-blender, and a few tweaks to 
SM_Object.cpp (again rolling it back to 2.25 level) fix 9 out of 25
game engine bugs.

| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de


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