[Bf-committers] Call for help?

Ton Roosendaal ton at blender.org
Tue Mar 22 13:13:48 CET 2005


> What's your feeling on people submitting code they don't have the time
> to "own"? e.g. I've been working sporadically on the DXF reader (I've
> finally managed to get lwpolylines with curved segments reading
> properly), but I'm a bit reluctant to submit it, since the last time I
> submitted a patch it broke when I was not keeping up with the list, so
> I never saw the bug report.

It's my honour to backup on each part in Blender that lacks support. :)
I mostly do that for the code residing in source/blender. The game  
engine and internal libraries I hardly touch.

As you can see on my todo list, an active developer keeping track of  
the code is high on the wishlist. Until then, we have to be happy with  
incidental development work on it, even when it has risk of breaking  

BTW; You can also subscribe to be maintainer of only the dxf importer.  


> martin
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Ton Roosendaal  Blender Foundation ton at blender.org  

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