[Bf-committers] Arbitrary scanfill.c limit?

Campbell Barton cbarton at metavr.com
Wed Jun 8 07:14:13 CEST 2005


I have got into infinate loops when filling edges bofore quite a few 
times, but hard to re-produce, since its rare and I can never get the 
mesh back Because blender has to be killed.

I think it used to be worse tho.
- Cam

>
> Hi Ton,
>
> I wonder if there is some arbitrary limit to the complexity of a curve 
> object
> for filling?
>
> Starting from a certain amount (here: Text object), BLI_scanfill() 
> just enters
> an infinite loop (never returns), and you get stack corruption.
>
> Would be nice to fix this...
>
> | alexander ewering              instinctive mediaworks
> | ae[@]instinctive[.]de   http://www[.]instinctive[.]de
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>


-- 
Campbell J Barton

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Geelong West, Victoria 3218 Australia

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