[Bf-committers] Arbitrary scanfill.c limit?

Nick Winters nickrwinters at gmail.com
Wed Jun 8 07:21:17 CEST 2005


On 6/7/05, Campbell Barton <cbarton at metavr.com> wrote:
> I have got into infinate loops when filling edges bofore quite a few
> times, but hard to re-produce, since its rare and I can never get the
> mesh back Because blender has to be killed.
> 

try creating the shape of an 8, then rotating all of the nodes in
solid draw mode in edit mode... could these issues be related?

[I've personally never seen blender crash related to curves, but I
have seen intersecting regions and twisted regions mess up the filling
algorythm]

later,
Nick


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