[Bf-committers] Blender on One Laptop Per Child (100$ laptop)

Jean Montambeault iaminnocent at videotron.ca
Sun Dec 18 19:24:22 CET 2005

----- Original Message ----- 
From: "Vio" <vmilitaru at sympatico.ca>
To: "bf-blender developers" <bf-committers at projects.blender.org>
Sent: Sunday, December 18, 2005 8:17 AM
Subject: Re: [Bf-committers] Blender on One Laptop Per Child (100$ laptop)

> Small divergent point of view:
> Despite the challenges of running Blender in a ridiculously-reduced
> hardware sandbox (hopefully Moore's law will come to the
> rescue...eventually), I suspect an even higher challenge in such project
> to come from making a computer-illiterate audience adopting the
> "unconventional" Blender UI. I mean, I consider myself at ease around
> both hard and soft "wares", yet using Blender remains a challenge.

Two things though that work in favor of them having less trouble than you :
1. They don't know of *any* interface so Blender won't seem to them any
stranger than any other.
2. They're kid, likely motivated kids, and kids learn *fast*.

> wouldn't dare imagine the targeted audience's reaction. Hence, since
> "less is more" in this instance, I wonder, in case there is serious
> intent to target that specific audience, if a UI
> review/simplification/whatever may be appropriate (or even practical). I
> guess the best approach here would be to put a sample of the target
> audience in front of a running Blender, and ... learn. Comes to mind
> Microsoft's test labs (or whatever they're called) who picks people off
> the street to put in front of the latest world-dominaton app, and watch
> reactions behind a one-way window.
> Just a thought,
> vio
> Tom M wrote:
> >For those interested here are additional technical details on OLPC
> >project from Jim Getty,
> >
> >http://www.gettysfamily.org/wordpress/?p=11
> >
> >
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