[Bf-committers] Boolean op holes error handled

Alexander Ewering blender at instinctive.de
Mon Dec 5 12:27:19 CET 2005

On Mon, 5 Dec 2005, Marc Freixas wrote:

> Hi all,
> After reading your messages we can draw some conclusions. I think that
> the open meshes are allowed if are representing an infinite object, for
> example a plane or a cylinder without cover. This kind of objects are
> closed in the infinity point, like a parallel lines. But, their
> nonmanifold edges do not have to intersect any face. Becouse the
> intersection cretes a new faces and these must be classified inside or
> outside.


I have stopped replying to this discussion because it is a bit pointless
to me. What people want here is an "Intersect" feature, and that has been in
Blender until 2.26, when someone decided to remove it.

What people are asking here can be done by simply extruding the
plane, *or* by using 2.25's Intersect feature. So, I'd say, don't bother 
too much ;-)
What I consider much more important is fixing the booleans for *correct*
situations where it also crashes sometimes, like "Hello World" in the
default font engraved (substracted from) the surface of a cube.

| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de

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