[Bf-committers] solving the issues of switching to python 2.4 on
Os X for next release
Ton Roosendaal
ton at blender.org
Wed Aug 24 12:06:20 CEST 2005
Hi,
Now I get confused & feel stupid!
First of all, if you upgrade a framework to a newer version, why would
you then need to recompile all applications that use it? That seems to
me conflicting with the whole concept of dynamic libraries...
Or simple said; if someone upgrades Python on their mac, why can't
Blender then use it? We link with Python, not with a specific
version... I hope. :)
-Ton-
On 23 Aug, 2005, at 21:34, Jean-Luc Peurière wrote:
> As said at previous meeting, I've investigated the options we have,
> now that the python team want to switch to python 2.4.
>
> So far we relied on the system framework (dynamic lib) for 10.3
> releases, while the 10.2 ones were build with a static lib coming from
> fink package system. 10.2 users cannot upgrade to python2.4 so we
> keep them as they are
>
> Apple has not released a python system lib at 2.4 level, and even if
> they should do it at some time, we have no planned date for that, so
> we have to make choices.
>
> So the options are :
>
> 1/ release 10.3/10.4 build with /library framework version of
> python2.4 and relabel 10.2 build as static
> python2.3.
>
> This method means that persons using the framework build *must*
> install the package found on
> python.org or blender will crash.
> they get a full python install available anywhere, eg in a shell.
>
> If they dont want/cant install it, they must use the static
> python2.3 one which will run fine for base
> modules . users of this build can use a full python by installing
> it from fink. Past experiences proves
> that installing from fink is not an easy task for many Osxers, so
> i dont want to go back to fink for
> 10.3/10,4 build.
>
> this method has the big advantage of being the smallest binaries
> sizes and smallest amount of work
> for the platform-managers (that would be me and Ton ;) Installation
> of the package is very easy, and is
> future compatible (Apple upgrading its system framework wont mess
> ours). we can even provide the
> link on our own download page.
>
> 2/ alternatively i can package 2 dmgs, one including both blender and
> the python installer (7.5 Mb)
>
> 3/ release 10.3/10.4 build with full framework version of python2.4
> in blender bundle. this would increase
> quite a lot the size (at least 7.5 MB) and means a fair amount of
> work for me.
>
> You cannot use the python framework anywhere else, and to add a
> new python lib you must put it in
> the blender bundle. that means that if you have say 3 versions of
> blender, each has his own python.
> Quite an overhead ! Most of the modules shipped with the full
> python are of no use for us.
>
> 4/ release 10.3/10.4 build with minimum framework version of
> python2.4 in blender bundle. Here size
> overhead is ok but that means that some skilled pythoner will have
> to choose what are the modules
> that should get shipped.
> additionals modules can be installed by setting the correct
> environ vars. Unfortunately the method
> to do this is not easy for average user (it involves creating a dir
> which is invisible from the finder and/or
> use terminal)
>
> I would favor 1/ or 2/ but need your feedback on this.
>
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>
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Ton Roosendaal Blender Foundation ton at blender.org
http://www.blender.org
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