[Bf-committers] Displacement mapping

trip bf-committers@blender.org
Tue, 11 May 2004 09:02:45 -0400


Sweet!

On May 11, 2004, at 8:43 AM, Robert Wenzlaff wrote:

> On Monday 10 May 2004 15:30, car wrote:
>> alright.
>>
>> The mesh should deform in the 3d view so simple deformations can be
>> viewed. The mesh would change it's shape. The benefits would be a
>> deformed mesh for extra detailing and a new modeling technique.
>>
>> And the super detailed mesh is just basically his unreleased adaptive
>> feature.
>>
>> Is that better :D.
>
> I will be back this summer.  I thought I'd get a jump on my MS degree 
> by
> taking 2 technical classes in the quarter.  A big mistake for someone 
> who
> works full time and has 3 kids and no wife.
>
> But my summer schedule is lax, 1 non-tech. class.
>
> -- 
> **************************************************
> Three rings for the Elven Kings....
>      after that, their answering machine picks up.
> **************************************************
> Robert Wenzlaff        rwenzlaff@soylent-green.com
>
>
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