[Bf-committers] CVS Compilation under VS.net 2003

Kester Maddock bf-committers@blender.org
Fri, 23 Apr 2004 18:46:31 +1200

Which C++ library?  STL is already included and the game engine makes 
extensive use of it.


On Friday 23 April 2004 01:32, Nicolas Cannasse wrote:
> There is several std:: calls that can easily be replaced (two std::swap and
> one std::copy). They are forcing the include of some C++ library that is
> not compatible with the one used by other projects and araise conflicts
> when linking. In general, avoiding std:: calls is good porting practice
> since the MS STL is not really compliant.