[Bf-committers] MacOS Compile Solved - WARNING
Douglas Toltzman
bf-committers@blender.org
Fri, 26 Sep 2003 15:42:05 -0400 (EDT)
What was the reason why we can't use namespaces to resolve these issues?
On Fri, 26 Sep 2003, Douglas Bischoff wrote:
> Hey all:
>
> Okay, working with Michael Velanjke (sp?) I figured out what the
> problem has been with my compiling on OS X.
>
> This may be old news, but it's important to me: Blender will not
> compile under gcc 3.3, but does just fine under 3.1.
>
> Why is this important to me?
>
> When Apple ships the G5 Macintosh with OS 10.3, the only dev tools
> which will compile for that machine will be the latest version: gcc 3.3
> with Apple's extensions for G5 compatibility.
>
> Right now, due to problems in the way QuickTime is handled in Blender's
> source, it will NOT compile under gcc3.3.
>
> If I'm crying wolf, please let me know... but as far as I can tell this
> will be a problem we have to fix at some point.
>
> Thanks for the help,
>
> -Bischofftep
>
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/*********************************************
* Douglas Toltzman
* President/CEO, Oak Street Software, Inc.
* doug@oakstreetsoftware.com
* http://www.oakstreetsoftware.com/
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