[Bf-committers] MacOS Compile Solved - WARNING

Douglas Toltzman bf-committers@blender.org
Fri, 26 Sep 2003 15:42:05 -0400 (EDT)


What was the reason why we can't use namespaces to resolve these issues?

On Fri, 26 Sep 2003, Douglas Bischoff wrote:

> Hey all:
> 
> Okay, working with Michael Velanjke (sp?) I figured out what the 
> problem has been with my compiling on OS X.
> 
> This may be old news, but it's important to me: Blender will not 
> compile under gcc 3.3, but does just fine under 3.1.
> 
> Why is this important to me?
> 
> When Apple ships the G5 Macintosh with OS 10.3, the only dev tools 
> which will compile for that machine will be the latest version: gcc 3.3 
> with Apple's extensions for G5 compatibility.
> 
> Right now, due to problems in the way QuickTime is handled in Blender's 
> source, it will NOT compile under gcc3.3.
> 
> If I'm crying wolf, please let me know... but as far as I can tell this 
> will be a problem we have to fix at some point.
> 
> Thanks for the help,
> 
> -Bischofftep
> 
> _______________________________________________
> Bf-committers mailing list
> Bf-committers@blender.org
> http://www.blender.org/mailman/listinfo/bf-committers
> 

/*********************************************
 * Douglas Toltzman
 * President/CEO, Oak Street Software, Inc.
 * doug@oakstreetsoftware.com
 * http://www.oakstreetsoftware.com/
 *********************************************/