[Bf-committers] SSL dependency

Philipp Gühring bf-committers@blender.org
Sun, 4 May 2003 14:27:27 +0200


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Hi,

> Anyone here feeling comfortable in removing the openssl dependency in
> Blender?

I have some ideas for openssl: Integrating access to web based 3D-Object 
repositories. C3AN: Comprehensive 3D Archive Network.

For that we will need HTTP, and HTTPS, I think.

> It also involves removing encryption and signing .blend files then.

Wasn't that the idea of NaN, to generate some revenue from those features?

> My proposal is to remove that from Blender, and only keep the
> 'compression' option for .blend files. I know (some) artists like the
> sign or encrypt feature, but that could be served with an external
> application as well.

But that wouldn't work for Browser-integrated players and PDAs then, or am I 
wrong?

In my opinion, encryption and signing are features that are necessary for 
some artists and companies to adopt Blender.

Many greetings,
- -- 
~ Philipp Gühring              p.guehring@futureware.at
~ http://www.livingxml.net/       ICQ UIN: 6588261
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