[Bf-committers] restore Game Engine project

Rob Haarsma bf-committers@blender.org
Thu, 07 Aug 2003 00:32:49 +0200


> Chris
> (Who thinks we should bring the 'enji' engine back as
> a fast, tightly-integrated alternative too!) 

Ohyes Chris ! I couldn't agree more !
I've been working a lot with Enji lately and i'm very impressed about 
it's simplicity and stability.
Adding an actuator is almost as simple as adding an ordinary button, and 
codewise it's perfectly
understandable. I think the current c++ Solid implementation is 
unnescessary complex, and in
some cases (event handling) it takes 5 seperate files to obtain the 
exact same functionality that's
already in Enji, but then it takes only two functions.

My 2 cents,
Rob.