[Bf-committers] Python on OS X Thought

Daniel Dunbar bf-committers@blender.org
Tue, 15 Apr 2003 08:22:56 -0700 (PDT)


--- Ton Roosendaal <ton@blender.org> wrote:
> Hi Zustertje,
> 
> > Just for reference, Blender's use is not against official OpenGL  
> > guidelines,
> > the bug is clearly a failure in their OpenGL implementation, and I  
> > submitted
> > a test program that demonstrated this, I believe they did not take the  
> > time
> > to understand my program and the failure. (The reply they gave as to  
> > why it
> > wasn't working was incorrect, so I assumed they didn't bother to  
> > understand
> > the problem.)
> 
> Ah, I only have a vague memory on this... you don't happen to have that  
> report around? Or mention it again in a few lines, then I'll contact  
> the apple guys again. For me they've been very responsive the past 6  
> months.

Sadly, no, unless it lives on in the Apple bug database... I think I
had put the zipfile up on blender.nl or blender3d.com in my user directory
if you have an archive of that.


=====
daniel dunbar
daniel@zuster.org