[Bf-committers] RenderD Info
zero
bf-committers@blender.org
Fri, 11 Apr 2003 16:34:38 -0400 (EDT)
Isn't this:
http://projects.blender.org/projects/networkrender/
the renderd stuff? There is a cvs repository with the code in it there?
dan
> Douglas Bischoff wrote:
>
> > I have successfully compiled RenderD on OS X. I don't have (nor do I
> > particularly want for fear of making a mess *grin*) commit rights, but
> > I think this might be useful to someone more knowledgable.
>
> Nice to see a renderd patch. You're not the first one creating an OSX
> renderd, but I don't recall who that was. What I do remember is that he
> couldn't test it because the OSX blender wasn't released yet then ;-)
>
> > Here is my edit to the Makefile in renderd:
>
> The renderd CVS repository is still not online yet. So until that's done
> there's no repository to commit it into.
>
> Maybe you'd like to volunteer ? ;-)
>
> > Everything runs fine... but when I fire up renderd in the same
> > directory as the blender executable, I get:
> >
> > Thread 1 Crashed:
> > #0 0x00019db0 in PR_EnumerateHostEnt (prnetdb.c:1236)
> > #1 0x00003ac4 in renderd_scan_thread (scan.c:34)
>
> Hmm. this could be caused by the scanner being quite blunt in searching
> for servers (or clients, was this a server or a client ?)
>
> Try disabling the scanner and use the telnet interface to connect the
> client to the server (or vice versa ;-)
>
> > My only thought here is that launching ./blender from the command line
> > generates a window that takes no input whatsoever. This window never
> > appears when running ./renderd, so I have to assume that blender never
> > fires up properly.
>
> Ehh, there shouldn't be a window. Blender is used in render-only mode.
> Which is most probably broken now. Try 'blender -b' it should end with
> 'Blender quit' immediately, without generating a window.
>
> Hans
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