[Bf-codereview] Displace Node (issue 5528108)

Xavier Thomas xavier.thomas.1980 at gmail.com
Tue Jan 17 23:44:53 CET 2012


It might be a "Off by one" bug less noticeable in the non tiled pipeline.

2012/1/16 <dfelinto at gmail.com>

> Reviewers: bf-codereview_blender.org, jbkkavt,
>
> Description:
> I had to make it into a Complex node to allow the readEWA to be used.
> (the other alternative is to expose readEWA to all node types when dx
> and dy are passed as parameter to read).
>
> The result is almost perfect (comparing to trunk). The only problem is a
> glitch in the middle:
>
> trunk: http://www.pasteall.org/pic/show.php?id=24506
> tile: http://www.pasteall.org/pic/show.php?id=24505
>
> I'm yet to investigate the reason. It may be the readEWA code (which is
> also used by the MapUV node, but works fine there).
>
> Please review this at http://codereview.appspot.com/5528108/
>
> Affected files:
>   source/blender/compositor/CMakeLists.txt
>   source/blender/compositor/intern/COM_Converter.cpp
>   source/blender/compositor/nodes/COM_DisplaceNode.cpp
>   source/blender/compositor/nodes/COM_DisplaceNode.h
>   source/blender/compositor/operations/COM_DisplaceOperation.cpp
>   source/blender/compositor/operations/COM_DisplaceOperation.h
>
>
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