[Bf-blender-cvs] [c443b0d4754] compositor-full-frame: Compositor: Full frame Color Spill node
Manuel Castilla
noreply at git.blender.org
Fri Aug 13 18:24:18 CEST 2021
Commit: c443b0d47547420d06f2ba76d497c569631137bf
Author: Manuel Castilla
Date: Fri Aug 13 11:21:29 2021 +0200
Branches: compositor-full-frame
https://developer.blender.org/rBc443b0d47547420d06f2ba76d497c569631137bf
Compositor: Full frame Color Spill node
===================================================================
M source/blender/compositor/operations/COM_ColorSpillOperation.cc
M source/blender/compositor/operations/COM_ColorSpillOperation.h
===================================================================
diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.cc b/source/blender/compositor/operations/COM_ColorSpillOperation.cc
index 7dc7e2775fc..d579a695a74 100644
--- a/source/blender/compositor/operations/COM_ColorSpillOperation.cc
+++ b/source/blender/compositor/operations/COM_ColorSpillOperation.cc
@@ -118,4 +118,36 @@ void ColorSpillOperation::executePixelSampled(float output[4],
}
}
+void ColorSpillOperation::update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> inputs)
+{
+ for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) {
+ const float *color = it.in(0);
+ const float factor = MIN2(1.0f, *it.in(1));
+
+ float map;
+ switch (m_spillMethod) {
+ case 0: /* simple */
+ map = factor *
+ (color[m_spillChannel] - (m_settings->limscale * color[m_settings->limchan]));
+ break;
+ default: /* average */
+ map = factor * (color[m_spillChannel] -
+ (m_settings->limscale * AVG(color[m_channel2], color[m_channel3])));
+ break;
+ }
+
+ if (map > 0.0f) {
+ it.out[0] = color[0] + m_rmut * (m_settings->uspillr * map);
+ it.out[1] = color[1] + m_gmut * (m_settings->uspillg * map);
+ it.out[2] = color[2] + m_bmut * (m_settings->uspillb * map);
+ it.out[3] = color[3];
+ }
+ else {
+ copy_v4_v4(it.out, color);
+ }
+ }
+}
+
} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.h b/source/blender/compositor/operations/COM_ColorSpillOperation.h
index 9b82e720527..6a5e688c160 100644
--- a/source/blender/compositor/operations/COM_ColorSpillOperation.h
+++ b/source/blender/compositor/operations/COM_ColorSpillOperation.h
@@ -18,7 +18,7 @@
#pragma once
-#include "COM_NodeOperation.h"
+#include "COM_MultiThreadedOperation.h"
namespace blender::compositor {
@@ -26,7 +26,7 @@ namespace blender::compositor {
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
-class ColorSpillOperation : public NodeOperation {
+class ColorSpillOperation : public MultiThreadedOperation {
protected:
NodeColorspill *m_settings;
SocketReader *m_inputImageReader;
@@ -65,6 +65,10 @@ class ColorSpillOperation : public NodeOperation {
}
float calculateMapValue(float fac, float *input);
+
+ void update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor
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