[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [38047] branches/soc-2011-pepper/source/ gameengine/Converter/BL_ActionActuator.cpp: BGE Animations: Reimplementing support for the "Flipper" play mode of the action actuator.

Mitchell Stokes mogurijin at gmail.com
Sun Jul 3 04:51:15 CEST 2011


Revision: 38047
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38047
Author:   moguri
Date:     2011-07-03 02:51:14 +0000 (Sun, 03 Jul 2011)
Log Message:
-----------
BGE Animations: Reimplementing support for the "Flipper" play mode of the action actuator.

Modified Paths:
--------------
    branches/soc-2011-pepper/source/gameengine/Converter/BL_ActionActuator.cpp

Modified: branches/soc-2011-pepper/source/gameengine/Converter/BL_ActionActuator.cpp
===================================================================
--- branches/soc-2011-pepper/source/gameengine/Converter/BL_ActionActuator.cpp	2011-07-03 01:59:17 UTC (rev 38046)
+++ branches/soc-2011-pepper/source/gameengine/Converter/BL_ActionActuator.cpp	2011-07-03 02:51:14 UTC (rev 38047)
@@ -208,6 +208,14 @@
 
 			return true;
 		}
+		else if (m_playtype == ACT_ACTION_FLIPPER)
+		{
+			// Convert into a play action and play back to the beginning
+			end = start;
+			start = obj->GetActionFrame(m_layer);
+			obj->StopAction(m_layer);
+			obj->PlayAction(m_action->id.name+2, start, end, m_layer, m_priority, 0, BL_Action::ACT_MODE_PLAY, m_layer_weight, m_ipo_flags);
+		}
 		
 		m_is_going = false;
 	}




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