[Bf-funboard] Re: Flash, Layers & Max (Thorsten Wilms)

Paul Lunneberg bf-funboard@blender.org
Tue, 6 Jan 2004 17:22:31 -0500


I would vote for having the layer/timeline management be 1 screen, not 2
different window types.  You can always scale a blender window to only show the
part that you use.  It would seem overkill to have two different window types. 
Maybe have one window type with a toggle to turn on and off the display of the
timeline.  I, as an animator, would want all the layer management and timeline
functions in one place.  So if I'm scrolling up and down a window of timelines I
can modify keyframes and what not and also see different layer attributes.  

I think it works well in both Macromedia Flash and also 3DSMax to have them
together.  Even though when making Flash programs I two rarely use the
timeline... there are still occasions that I do and having it there doesnt hurt
the usability of the window type.  Especially in blender where one can scale it
horizontally to only show the list of layers and not the timelines themselves.
paul  

Quoting Thorsten Wilms <t_w_@freenet.de>:

> On Tue, Jan 06, 2004 at 02:39:18PM -0500, Karim Nassar wrote:
> > 
> > Well, keep in mind that not everybody is going to be using the timeline 
> > all the time. Even in Flash, it's not as much a given these days (I use 
> > Flash for rapid prototyping of programs, not animation, so my Flash 
> > "movies" rarely have more than a few frames). I may use blender for many 
> > hours for modeling and only worry about animation (timeline) when the 
> > model is done.
> 
> >From my original mail:
> ---
> It should be easy to view only the layer part without 
> timline for working on stills.
> ---
>  
> > In other words, it may not be the best use of screen real-estate to have 
> > Layer/Object Management and the Timeline inexorably linked. Since 
> > Blender already has the feature to open and manage multiple window 
> > frames, I'd think it's better not to link things that don't have to be 
> > linked.
> 
> Oh, I never said those should be inexorably linked. Don't even know 
> that term ;-)
> 
> On the other side having seperate lists of groups/layers for visibility 
> management and for a timeline would be a waste of screen real-estate, 
> coding effort and would go against usability.
> There could be 2 windowtypes with/without timeline. Always showing the exact
> 
> same stuff in the management part. Good for learning, good for coding.
> Use 1 for stills, the other for animation. Changing screen setup for 
> these tasks should already be common.
> 
> Now the question is, what impact it might have on the management part, 
> that there might follow a timeline part! I f I look at Flash, I would 
> say there is none.
> 
> 
> ---
> Thorsten
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