[Bf-docboard] Blender on Linux -- no, wait! on OSX!

Bart Veldhuizen bf-docboard@blender.org
02 Jan 2003 09:18:02 +0100


Thanks! I'm uploading it right now..

Bart

On Wed, 2003-01-01 at 21:25, Alex Heizer wrote:
> Hey Bart,
> 
> Here's the installation instructions for OSX:
> 
> ------------------------------
> Quick Install:
> Download the file "blender-publisher-2.25-mac-osx-10.1.zip" from the
> downloads section of the Blender Website. Extract it by
> double-clicking the file, if it does not automatically extract as it
> downloads. Open the folder "blender-publisher-2.25-mac-osx-10.1" and
> double-click the "blenderpublisher" icon to start it. Drag the
> "blenderpublisher" icon to the Dock to make an alias there.
> 
> In-depth Instructions:
> Blender Publisher is available from the Blender Web site
> (http://www.blender.org) in source form, and as a binary for Mac OSX.
> Unless you have problems running the binary, you will not need to
> download and compile the sources. From the downloads page, choose the
> "NaN Blender Publisher 2.25" link. Next, select the "Blender
> executables" link. You will not need a Publisher Key file for OS X.
> 
> Download the file "blender-publisher-2.25-mac-osx-10.1.zip" from the
> downloads section of the Blender Website. If you use Internet
> Explorer, the file will download and be automatically extracted with
> Stuffit(R) (http://www.stuffit.com) to a folder on your Desktop named
> "blender-publisher-2.25-mac-osx-10.1". If you use Netscape, you will
> be prompted to choose whether to download the file or have it
> automatically extracted with Stuffit(R). If you choose to have
> Stuffit(R) extract it, it will be extracted to a folder on your
> Desktop named "blender-publisher-2.25-mac-osx-10.1". If you choose to
> download it, select a location and click "Save". Then navigate to the
> location you saved the file in and double-click it to have Stuffit(R)
> open it in that location. It will extract the files to a folder named
> "blender-publisher-2.25-mac-osx-10.1".
> 
> Open the "blender-publisher-2.25-mac-osx-10.1" folder, and
> double-click the "blenderpublisher" icon to run Blender. You can also
> open your hard drive (the Macintosh HD icon on your Desktop), and open
> your Applications, then drag the "blenderpublisher" icon from the
> original folder to the Applications folder. If you wish to leave the
> original "blenderpublisher" file and make a copy in the Applications
> folder, hold the option key while dragging. If you wish to make an
> alias to the original "blenderpublisher" program, hold both the option
> and command keys while dragging the icon.
> 
> You can also place the binary, a copy of the binary or an alias to the
> binary on your Desktop instead of the Applications folder, or put an
> alias on your Dock simply by dragging the program icon down to the
> Dock.
> --------------------------------
> 
> 
> 
> 
> 
> Bart Veldhuizen wrote:
> > On Tue, 2002-12-31 at 01:30, Alex Heizer wrote:
> > 
> > 
> > > > While we're talking about building - is there anyone who would like to
> > > > describe the OS specific installation process of the binaries?
> > > > (Windows/Linux/OsX/...)
> > > > 
> > > > Bart
> > > > 
> > > > 
> > > 
> > > For OSX, it's a complicated process of unstuffing it and double-clicking 
> > > the icon. :)
> > > 
> > > Seriously, it shoudl start Stuffit when it downloads, at which time, if 
> > > you'd like to keep your apps all in the Applications folder, copy the 
> > > binary to the Applications folder, and maybe drag the icon to the Dock 
> > > also. It's easier than the Linux  binary install, where you have to 
> > > untar it yourself. :)
> > > 
> > 
> > Still, you'd be surprised at the ignorance of some users :-) As simple
> > as it may be, I still think we should describe the process somewhere. Do
> > you volunteer for OSX? It won't be much work ;-)
> > 
> > Bart
> > 
-- 
Bart Veldhuizen <bart@vrotvrot.com>