[Verse-dev] Verse-dev Digest, Vol 57, Issue 3

FRANCISCO ORTIZ chicortiz at gmail.com
Wed Nov 17 12:49:44 CET 2010


Hi all,

I'm sorry! I have started the Iphone implementation mistake.

I guess at the moment, Eskil doesn't have the time to adapt his tools to
another specific devices, but we all now his efforts to make multi purpose
tools. I just came with his tweet to give you news about "The multi touch
front" ;)

If it's going to be used inside Iphone, Ipad, Android or any other multi
touch device I really don't know. (I prefer Android because of Open Source
issues, but that's me).

At the moment I'm thinking what would be the minimum hardware requirements
to have LoqAirou running inside small (portable) devices.

Yours,

Ortiz

On 17 November 2010 09:00, <verse-dev-request at blender.org> wrote:

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>   1. Re: Verse-dev Digest, Vol 57, Issue 1 (FRANCISCO ORTIZ)
>   2. Re: Verse-dev Digest, Vol 57, Issue 1 (eskil at obsession.se)
>   3. Re: Verse-dev Digest, Vol 57, Issue 1 (Laribum)
>   4. Re: Verse-dev Digest, Vol 57, Issue 1 (Tristam MacDonald)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Tue, 16 Nov 2010 20:37:29 -0200
> From: FRANCISCO ORTIZ <chicortiz at gmail.com>
> Subject: Re: [Verse-dev] Verse-dev Digest, Vol 57, Issue 1
> To: verse-dev at blender.org
> Message-ID:
>        <AANLkTi=xBTzr1XE2FHSJRGzRzyS4vDnX9605RULDeMQ- at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Hi Stephen,
>
> That sounds like a great idea!
>
> Recently Eskil said this on twitter:
>
> "Started work on "betray 2" to make my apps be able to support Multi-touch,
> multi-screen head-tracking, stereoscopics and other inputs."
>
> Personally I think LoqAirou inside Iphone would be awsome! But first we
> need
> Verse inside of it, of course ;)
>
> What about Android?
>
> Yours,
>
> Ortiz
>
> I personally think this is an ama zing idea.
>
> On 13 November 2010 09:01, <verse-dev-request at blender.org> wrote:
>
> > Send Verse-dev mailing list submissions to
> >        verse-dev at blender.org
> >
> > To subscribe or unsubscribe via the World Wide Web, visit
> >        http://lists.blender.org/mailman/listinfo/verse-dev
> > or, via email, send a message with subject or body 'help' to
> >        verse-dev-request at blender.org
> >
> > You can reach the person managing the list at
> >        verse-dev-owner at blender.org
> >
> > When replying, please edit your Subject line so it is more specific
> > than "Re: Contents of Verse-dev digest..."
> >
> >
> > Today's Topics:
> >
> >   1. Greetings and an iPhone related query.. (Stephen Northcott)
> >
> >
> > ----------------------------------------------------------------------
> >
> > Message: 1
> > Date: Fri, 12 Nov 2010 18:17:24 +0700
> > From: Stephen Northcott <scratt at gmail.com>
> > Subject: [Verse-dev] Greetings and an iPhone related query..
> > To: verse-dev at blender.org
> > Message-ID: <BDBA5A7C-9FD1-4FB7-8972-3A2CED0CD810 at gmail.com>
> > Content-Type: text/plain; charset=US-ASCII; format=flowed; delsp=yes
> >
> > Hi all,
> >
> > Just wondering if anyone has been playing with verse and iOS for the
> > iPhone?
> >
> > If so would like to hear from people. Perhaps we can share notes.
> > And maybe save each other time.
> >
> > I'll be contributing what I am doing if people are interested.
> >
> > Kind regards,
> > Stephen.
> >
> >
> >
> > ------------------------------
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> > End of Verse-dev Digest, Vol 57, Issue 1
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> ------------------------------
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> Message: 2
> Date: Wed, 17 Nov 2010 00:11:43 +0100
> From: eskil at obsession.se
> Subject: Re: [Verse-dev] Verse-dev Digest, Vol 57, Issue 1
> To: verse-dev at blender.org
> Message-ID:
>        <7ee7a8c02f6c60ab891e7493a9d91f3e.squirrel at www.obsession.se>
> Content-Type: text/plain;charset=iso-8859-1
>
> Hi!
>
> > Recently Eskil said this on twitter:
> >
> > "Started work on "betray 2" to make my apps be able to support
> > Multi-touch,
> > multi-screen head-tracking, stereoscopics and other inputs."
>
> Yes, Betray is getting close to an update. I have had some interest form
> other developers who would like to use it so I have been planing to take a
> stab at it soon-ish. I'm right now cleaning up a bunch of stuff in Love
> but i hope that i will get some time  to take on betray soon. I have
> already started to sketch out a new .h file.
>
> Cheers
>
> E
>
>
>
>
>
> ------------------------------
>
> Message: 3
> Date: Wed, 17 Nov 2010 00:57:48 +0100
> From: Laribum <laribum at gmail.com>
> Subject: Re: [Verse-dev] Verse-dev Digest, Vol 57, Issue 1
> To: "verse-dev at blender.org" <verse-dev at blender.org>
> Cc: "verse-dev at blender.org" <verse-dev at blender.org>
> Message-ID: <B9EC56CB-3E59-4DDA-AA01-16CCDD58632D at gmail.com>
> Content-Type: text/plain;       charset=us-ascii
>
> So you are already working on some iphone code. Great! :) personally I
> think that there are some nice implementations possible if not only games.
> Betray is your iPhone version of a Love client?
> The more data and especially world data can be transferred from and to an
> iphone or alike it openes the door to new possibilities!
>
> Best,
> Carsten
>
>
> Von meinem iPhone gesendet
>
> Am 17.11.2010 um 00:11 schrieb eskil at obsession.se:
>
> > Hi!
> >
> >> Recently Eskil said this on twitter:
> >>
> >> "Started work on "betray 2" to make my apps be able to support
> >> Multi-touch,
> >> multi-screen head-tracking, stereoscopics and other inputs."
> >
> > Yes, Betray is getting close to an update. I have had some interest form
> > other developers who would like to use it so I have been planing to take
> a
> > stab at it soon-ish. I'm right now cleaning up a bunch of stuff in Love
> > but i hope that i will get some time  to take on betray soon. I have
> > already started to sketch out a new .h file.
> >
> > Cheers
> >
> > E
> >
> >
> >
> > _______________________________________________
> > Verse-dev mailing list
> > Verse-dev at blender.org
> > http://lists.blender.org/mailman/listinfo/verse-dev
>
>
> ------------------------------
>
> Message: 4
> Date: Tue, 16 Nov 2010 19:28:55 -0500
> From: Tristam MacDonald <swiftcoder at gmail.com>
> Subject: Re: [Verse-dev] Verse-dev Digest, Vol 57, Issue 1
> To: verse-dev at blender.org
> Message-ID:
>        <AANLkTimp96QJ4csp31GtCsAEQ7kwQedMg6jLmR96P0Y- at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> On Tue, Nov 16, 2010 at 6:57 PM, Laribum <laribum at gmail.com> wrote:
>
> > So you are already working on some iphone code. Great! :) personally I
> > think that there are some nice implementations possible if not only
> games.
> >
>
> Multi-touch is not necessarily aimed at iOS - Mac desktop and laptops have
> had multi-touch mice/trackpads for a while now.
>
>
> > Betray is your iPhone version of a Love client?
> >
>
> Betrya is Eskil's GLUT-like windowing and input library. See
> http://quelsolaar.com/technology/betray.html
>
> --
> Tristam MacDonald
> http://swiftcoder.wordpress.com/
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