[Verse-dev] The Common Denominator is NURBS

Joe Eagar joeedh at gmail.com
Sat Apr 14 07:48:25 CEST 2007


Esben Stien wrote:
> Joe Eagar <joeedh at gmail.com> writes:
>
>   
>> NURBS can represent polygon meshes?
>>     
>
> NURBS can represent any geometry known to man, the most efficient way
> known to man;)
>
>   
>> I thought you had to use T-splines for that
>>     
>
> Not true;).
>
>   
Why do subdivision surfaces exist then?  Everything I've read implies 
that NURBS has limitations compared to subdivision surfaces schemes.  I 
could be wrong of course.

Joe


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