[Verse-dev] Problems with the Quelsolaar tools

Peter Lundén plu at tii.se
Thu Nov 2 14:06:28 CET 2006


It exits here i b_sdl.c:

  if(b_sdl_system_wrapper_set_display(size_x, size_y, FALSE))
      exit(0);

Think there should be an error message here.


--PLu

Emil Brink wrote:
> Peter Lundén wrote:
>> I have run the code in a debugger: it exits in betray_init at
>> b_sdl_init_display. So something is wrong about SDL. Im running
>> Ubuntu my SDL version is 1.2.9 (guess its a debian distribution)
> 
> Aha!
> 
> You're running this on your laptop?
> 
> Eskil's code is written to require 24 bits of depth buffer.
> 
> Maybe your graphics card is unable to provide that deep a depth buffer,
> and is therefore failing to set the graphics mode.
> 
> Try changing this line, in the b_sdl_system_wrapper_set_display() function:
> 
>>    SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
> 
> To something else. My suggestion would be 16, since that's a more standard
> depth buffer precision.
> 
> I hope that helps ... Please let us know if it does.
> 
> Regards,
> 
> /Emil
> 
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