[Verse-dev] Bitmap layer ids

Thorsten Jordan verse-dev@blender.org
Tue Aug 17 20:32:38 CEST 2004


Eskil Steenberg wrote:
> Hi
> 
> Maybe not for you but for verse its a huge deal. And any way how would 
> the tow commands differ? not at all. my code would become a lot more 
> clumsy if i had to handle that many more callbacks. a change and a set 
> is almost the same. You still have to run the same checks for both so 
> one isnt much faster then the other.
well, isn't it one of the important things you learn about designing 
interfaces: design always from the outside. Do not let the internal 
structure determine the interface structure. If your code has a problem 
with adding commands, then your code is the problem. I have a clean 
design and adding commands or nodes can be done straightforward in my code.

This is not ment as flame or anything the like!  But giving the limits 
of any code as a reason for not implementing a feature isn't a good 
argument either...

-- 
Greetings, Thorsten




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