[tuhopuu-devel] Face Connect / Weld Proposal and Request for
Ideas
Daniel Fairhead
tuhopuu-devel@blender.org
Fri, 9 Jan 2004 15:56:56 +0200
Hi,
> Here is a a proposal / request for ideas that I have concerning a face
> connect / weld tool for blender. What do you think?
>
> http://www.gvc.net/~jmatthews/blender/connect/index.html
Looks good. It would cope with larger loops than just 4 sides?
I mean, like if I were to create two 16-vertex tubes, I could connect
those two?
I think selecting an edge (or a vert) is probably the most sane way
of doing it. For an algo, it'd be something like a "find shortest
connection between an edge on each, discounting current view-point"?
Anyway, it could be coded/done later, if needed.
Would be very useful this tool! I often find myself doing things like this
by hand, when "fill" just doesn't cut the mustard (heh).
Dan