[tuhopuu-devel] Displacement mapping...
Robert Wenzlaff
tuhopuu-devel@blender.org
Fri, 2 Jan 2004 17:51:17 -0500
On Friday 02 January 2004 01:16, Daniel Fairhead wrote:
> > >Disp is looking good! Is there a way of changing ammount of Disp though?
> > >Sometimes I got quite a lot, other times extremely little...
> >
> > The var slider. Other than that it depends on your texture input.
>
> Ah, OK. I was meaning for larger sizes. For instance, if you create a plane
> (and subdivide it, of course) the size of the perspective-view grid, and
> give that a disp-mapped texture, even with var1.0 it is still un-noticeable
> size.
OK, maybe I need to take into account object size in the displace formula. I
can get the value min-max values from the bounding box and scale the
displacement proportionally.
I'll post an update this weekend.
--
*************************************************
What if it turned out that the only thing wrong
at Microsoft is that Bill just _really_ loves
the sound of hard disks indexing?
*************************************************
Robert Wenzlaff rwenzlaff@soylent-green.com