[tuhopuu-devel] Displacement mapping...
Daniel Fairhead
tuhopuu-devel@blender.org
Fri, 2 Jan 2004 17:14:00 +0200
> > Ah, OK. I was meaning for larger sizes. For instance, if you create a plane
> > (and subdivide it, of course) the size of the perspective-view grid, and
> > give that a disp-mapped texture, even with var1.0 it is still un-noticeable
> > size.
>
> OK, maybe I need to take into account object size in the displace formula. I
> can get the value min-max values from the bounding box and scale the
> displacement proportionally.
I would vote for a slider/numinput rather than trying to do it automagically.
i know there is very little space in the buttonswindow... i'm wondering about
that.
> I'll post an update this weekend.
great!
Dan