[tuhopuu-devel] Displacement mapping...

Daniel Fairhead tuhopuu-devel@blender.org
Fri, 2 Jan 2004 17:14:00 +0200


> > Ah, OK. I was meaning for larger sizes. For instance, if you create a plane
> > (and subdivide it, of course) the size of the perspective-view grid, and
> > give that a disp-mapped texture, even with var1.0 it is still un-noticeable
> > size.
> 
> OK, maybe I need to take into account object size in the displace formula.  I 
> can get the value min-max values from the bounding box and scale the 
> displacement proportionally.

I would vote for a slider/numinput rather than trying to do it automagically.
i know there is very little space in the buttonswindow... i'm wondering about
that.

> I'll post an update this weekend.

great!

Dan