[Soc-2017-dev] Weekly Report #06 - Vertex Painting Improvement.
Ton Roosendaal
ton at blender.org
Sun Jul 9 17:20:40 CEST 2017
Hi Darshan,
- If you 'went through the details of alpha mode, and how artists expect it to work" - I want to see a text or doc describing this.
And why not have that discussion in public?
- "I will continue work on vertex alpha." is not a good statement. Write down what you will commit and achieve.
-Ton-
--------------------------------------------------------
Ton Roosendaal - ton at blender.org - www.blender.org
Chairman Blender Foundation, Director Blender Institute
Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands
> On 07 Jul 2017, at 22:57, Darshan kadu <darsh7807 at gmail.com> wrote:
>
> Hello everyone,
>
> Here are the updates of the sixth week.
>
> What I did this week:
>
> I started working on vertex alpha channel in the vertex paint. I went through the details of alpha mode. Me and my mentor discussed with the artists about their expectation from the vertex alpha.After all the discussion two basic things I did:
>
> 1) Added the alpha slider, the user now can select the alpha value manually, this alpha value, I have decided to use this value to set alpha, which is different from what the Fabio did in this patch https://developer.blender.org/D911 <https://developer.blender.org/D911>
>
> 2) I am working on adding the alpha to the .ply file exporter. Till now I have extended the corresponding RNA as to take alpha into the account.
>
> What I plan to do next:
>
> I will continue work on vertex alpha.
> I will complete the .ply exporter.
>
> Thank you.
>
>
>
>
>
>
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