[Soc-2017-dev] vertex paint project - ply exporter

Darshan kadu darsh7807 at gmail.com
Tue Aug 15 05:47:04 CEST 2017


Hello, Mr. Howard,

In post #92 the user is asking for fill with blend modes. I think the
current working is proper. What do you think?

Thank you.

On Tue, Aug 8, 2017 at 10:50 PM, Howard Trickey <howard.trickey at gmail.com>
wrote:

> Hi Darshan,
>
> On Tue, Aug 8, 2017 at 12:00 PM Darshan kadu <darsh7807 at gmail.com> wrote:
>
>> Hello Mr. Howard,
>>
>> I am fixing the issues from the thread you can see them on my commits.
>>
>>
> I should make another experimental build to make it easier for artists to
> test your changes since the last build.  Maybe I'll do that tomorrow.
>
>
>> Well, one user asked the new color layer should be default one but post
>> #99 says that current functionality is better than default layer.
>> What do you think which one is better here?
>>
>>
> I wonder if other readers of this mail want to weigh in on this point? For
> context, the question is: when you hit the + button to create a new vertex
> layer, should it copy the colors from the current layer, or should it make
> the colors all white?  Several users on the BA thread suggested that the
> current behavior (copying) was "broken".  I can see that point of view:
> usually a "+"-key functionality to create a new thing in Blender creates a
> "blank" thing. E.g., new material gets diffuse white. But the dissenting
> user says that now there is no way to copy an existing layer as a starting
> point for a new layer (and that there is an easy key sequence to set a new
> layer to all white if that's what you want). I can see that point of view
> too.  The "right" solution would probably be to implement some kind of
> "copy" & "paste" functions for vertex layers; but I wonder how often (if
> ever?) this is needed?
>
> I lean to thinking that I agree with the users who felt the current
> behavior was broken, and thus agree with your change.  But don't feel
> strongly about this. If other mentors don't feel strongly, maybe Darshan
> you should try to get consensus from more users on the BA thread about
> which behavior they prefer?
>
>
>
>> From my proposal, only gradient feature is remaining, but instead of that
>> I have done other features, and also at this stage, I should more focus on
>> bugs and issues. So, it is fine if I don't do gradient feature?
>>
>
> I think it is fine if you don't do a gradient feature. It was never clear
> to me anyway how to give the user fine control over what a gradient when
> brushed would do. The bake-from-material-to-vertex-colors solution
> provides a workaround anyway.  You should focus on bugs and issues right
> now.
>
>
>>
>> Thank you.
>>
>
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