[Soc-2014-dev] Weekly Report #8 BGE Cleanup & Support

brita britalmeida at gmail.com
Sat Jul 12 02:04:26 CEST 2014


http://wiki.blender.org/index.php/User:Brita/GSoC_BGE_cleanup_and_support/reports/week8

== This Week ==
As mentioned, I took 4 days out this week, I also spent one entire day
replying to gsoc related mails and tracker.

   - the 2D camera actuator logic brick is quite delayed. After adding an
   empty logic brick, I started studying a good use case for it: [
   http://archive.globalgamejam.org/2012/whirlstrom a BGE game jam entry],
   provided by campbell and alex fraser. The game was made for blender v2.61,
   it can be downloaded [https://gitorious.org/whirlstrom/whirlstrom here]
   and there is a demo video [https://www.youtube.com/watch?v=k3Uj4Hy3Mjo
   here]. Turns out I run into several problems running the game with a more
   up to date blender version. Most images are incorrectly rendered due to the
   2.65 alpha pipeline cleanup and I am still finding out about the other
   problems related to armature and bullet.
   - bug hunt and physics: I had little time left for these (due to the
   days of), I closed 2 reports and kept active in others as well as physics
   discussions.
   - scene graph: this was what I worked the most this week, the idea was
   to wrap up the already started review. I updated documentation and cleaned
   up some scene graph parts, but I found a lot more 'shady' code in the
   parent/child transformations part. By 'shady' I mean unclear, inconsistent,
   poorly documented code, that has possibly related bugs. I closed one, but I
   think it is worth giving this a closer look.
   - new bge developer meeting - I had no time to schedule this properly, I
   will do so asap.


'''General Development'''

   - Scene Graph cleanup: {{GitCommit|db6abb6}}, {{GitCommit|2e5bd8d}}

'''Fixed (Reported)'''

   - {{BugReport|28908}} - Child object wrong position/rotation due to
   parent object scale (BGE) ({{GitCommit|2e5bd8d}})

'''Fixed (Unreported)'''

None

'''Closed / Archived / Invalid'''

   - {{BugReport|40612}} - End object crashing game engine

Total: 1 fixed, 1 closed


== Next Week ==
still under discussion
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