[Soc-2014-dev] Weekly Report #8 Cycles
Thomas Dinges
blender at dingto.org
Fri Jul 11 23:39:23 CEST 2014
Hi,
here my report for week 8:
http://wiki.blender.org/index.php/User:DingTo/GSoC_2014/Weekly_Reports/Week8
Best regards,
Thomas
= Week 8 =
== What I did this week ==
* Further tweaks for GPUs, Equi-Angular and MIS work fine for
Homogeneous Volumes on GPU now (5fefc8478355). I posted a testbuild on
blenderartists, and it seems this is stable. The reported performance
varies quite a bit though.
http://blenderartists.org/forum/showthread.php?216113-Brecht-s-easter-egg-surprise-Modernizing-shading-and-rendering&p=2681397&viewfull=1#post2681397
* Fix part of T40964: Glass shader was giving wrong results with OSL.
(e929dc2d8cb0)
* Potential fix for T40987, submitted for Code Review:
https://developer.blender.org/D639
* Code cleanup (ef22e972b1ad, dda60dd2615a, 83f5d410711b).
* Some layout tweaks to Cycles baking. (f47360701436)
* The usual bug tracker maintenance (check on reports, close
invalid/fixed ones...)
== Next week ==
My last exam week, so no coding before Friday possible.
== Questions ==
None.
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