[Soc-2013-dev] Weekly Report #11 Paint Tools

Antony Riakiotakis kalast at gmail.com
Sun Sep 1 16:33:46 CEST 2013


What you did this week
==================
Some results for better workflow:
Added an enumerator that finds material slots using image textures, UV
mapping and have a valid image attached. Then added a user side list that
lets user select one of those slots on a per-material basis. Some changes
were needed inside projective texture code and drawing code to make this
work consistently, but result is that it is now possible to paint
immediately on material slots and switch between them fast, without the
need to go to edit mode, image editor and back.


Next week
==========
Finalize stuff and possibly the easy unsharp masking tool.
Todos include gradient/fill for projective texturing, maybe better keymaps
for curve strokes? Needs thought. Plug stencil layer into display for
projective texturing.

Questions
=========
None
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