[Soc-2013-dev] Weekly Report #3 Mesh Data Transfer

walid shouman eng.walidshouman at gmail.com
Sun Jul 14 10:31:14 CEST 2013


Hi Ton,

Then I'll be committing much more frequently later on, I just didn't
know that it's ok to post functions in the WIP stage :)

On Sat, Jul 13, 2013 at 4:59 PM, Ton Roosendaal <ton at blender.org> wrote:
> Hi Walid,
>
> I really think you should try to organize work in a way we can monitor progress.
> You now worked on this 4 weeks, without a single commit. That's not a good signal.
>
> You should be able to work in a way you can commit many times per day. You can organize your coding work to at least keep Blender to compile fine too. The commit logs then tell the outside world what you do.
>
> -Ton-
>
> --------------------------------------------------------
> Ton Roosendaal  -  ton at blender.org   -   www.blender.org
> Chairman Blender Foundation - Producer Blender Institute
> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
>
>
>
> On 6 Jul, 2013, at 4:01, walid shouman wrote:
>
>> = Weekly Report #3 Mesh Data Transfer=
>>
>> ==This Week==
>> * reviewed the shapekey transfer workflow with Campbell (that set me to the right track before getting into the interpolation and also added a little more tasks to implement).
>> * Interpolated the shapekey data between 2 different topologies (still basic interpolation).
>> * Manipulated the UV's data.
>> * Transferred UV's between two different objects.
>>
>> ==Issues==
>> * Implemented the very basic interpolation which works well with small number of non identical vertices (by maximum 50% identical to 50% non-identical) more than that would give much less responsiveness.
>> * Think -not sure- that the revision 58022 I've merged from is missing a file to build  (giving a message: Cannot find source file:paint_vertex_proj.c) so I couldn't commit the latest.
>>
>> ==Next Week==
>> * Implementing the whole shapekey transferring algorithm.
>> * Reviewing the shapekey transfer function with Campbell.
>> * Making the first commit.
>> * Transferring UV's between two different topologies.
>> * Setting down an algorithm to deal with seams and islands.
>>
>>
>>
>> wiki page: http://wiki.blender.org/index.php/User:Walid_shouman/GoogleSummerOfCode/2013/WeeklyReports
>>
>> --
>>
>> Sincerely,
>> Walid E. Shouman
>>
>> Third year, CSE department, ASU.
>> ACES'12 Media Vice-Head.
>> Al-Manara kids instructor.
>> CORD EGY'11 Vice-Director.
>> Al-Shams Scouting Team Rover Scout.
>> _______________________________________________
>> Soc-2013-dev mailing list
>> Soc-2013-dev at blender.org
>> http://lists.blender.org/mailman/listinfo/soc-2013-dev
>
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-- 

Sincerely,
Walid E. Shouman
Third year, CSE department, ASU.
ACES'12 Media Vice-Head.
Al-Manara kids instructor.
CORD EGY'11 Vice-Director.
Al-Shams Scouting Team Rover Scout.


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