[Soc-2006-dev] SoC weekly reporting

Ben Batt benbatt at gmail.com
Fri Aug 18 18:28:24 CEST 2006


Hi,

a) What I've done this week:
    * Added the UV projection modifier.
    * Added an option to enable/disable automatic (threshold-based)
sharp edges in the Autosmooth modifier.
    * Changed the Displace modifier to use a texture instead of a
material for the
 displacement input.
    * Added limited texture coordinate support to the Displace
modifier - Local, Global, Object and UV are supported.
    * Added the foreachIDLink function to the modifier API, and added the
corresponding modifiers_foreachIDLink function to BKE_modifier.h (this
function is called when reading files & elsewhere to apply a function
to all datablocks linked by modifiers).
    * Fixed the modifier Apply button to bake all data to the mesh.
    * Fixed the "Subsurf UV" option in the Subsurf modifier.
    * Refactored and (slightly) optimised modifier stack code.

b) What remains to be done
    * Update modifier stack API documentation in the wiki.
    * Attempt to fix the orco calculation problem outlined in the
previous update.
    * Fix an issue with the Displace modifier where UV coordinates do
not map correctly.
    * Further refactoring and optimisation.

Artificer


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