[Soc-2006-dev] SoC weekly reporting
Ben Batt
benbatt at gmail.com
Fri Aug 18 18:28:24 CEST 2006
Hi,
a) What I've done this week:
* Added the UV projection modifier.
* Added an option to enable/disable automatic (threshold-based)
sharp edges in the Autosmooth modifier.
* Changed the Displace modifier to use a texture instead of a
material for the
displacement input.
* Added limited texture coordinate support to the Displace
modifier - Local, Global, Object and UV are supported.
* Added the foreachIDLink function to the modifier API, and added the
corresponding modifiers_foreachIDLink function to BKE_modifier.h (this
function is called when reading files & elsewhere to apply a function
to all datablocks linked by modifiers).
* Fixed the modifier Apply button to bake all data to the mesh.
* Fixed the "Subsurf UV" option in the Subsurf modifier.
* Refactored and (slightly) optimised modifier stack code.
b) What remains to be done
* Update modifier stack API documentation in the wiki.
* Attempt to fix the orco calculation problem outlined in the
previous update.
* Fix an issue with the Displace modifier where UV coordinates do
not map correctly.
* Further refactoring and optimisation.
Artificer
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