[Robotics] pose mode and game engine

David Hutto smokefloat at gmail.com
Tue Jan 4 16:31:26 CET 2011


> So what? Please do not mix "human interface" issues with "simulation"
> issues. Both are important in a specific application, but the former one
> should not have to be imposed on Blender, which is, by definition, a
> _graphical_ program, with a "scripting" command interface; hence, all
> non-graphical inputs have to be translated into graphical and/or scripting
> commands, and that transformation is not the responsibility of
> Blender/MORSE, but of the "middleware" your application wants to put around
> Blender.

Isn't blender already "middleware"? But anyway, phones have voice
dial, so why not, something like "display (nurb sphere)".

This enhances the futuristic(if I can use that term) usability of
blender. Voice command isn't just for the blind.



>
> Have you ever heard about "separation of concerns"? :-)
> <http://en.wikipedia.org/wiki/Separation_of_concerns>
>
> Herman
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