[Robotics] Image extraction from camera
Gilberto Echeverria
gilberto.echeverria at laas.fr
Fri Jul 16 13:37:51 CEST 2010
Hi Boris,
It is possible to do what you want using the VideoTexture module in
Blender. Though bear in mind you need a decent graphics card for this
method to work.
The description of the module is here:
http://wiki.blender.org/index.php/Doc:Manual/Game_Engine/Python_API/VideoTexture
As part of the MORSE simulator project, we have implemented camera
modules for mobile robots. You can take a look at the project here:
http://www.laas.fr/morse
And there is also a description of the camera module here:
http://wiki.blender.org/index.php/Robotics:Yarp_Camera_Example
All the best.
Gilberto
On 07/16/2010 11:40 AM, Boris Duran wrote:
> Hi everybody,
>
> I posted this message in Blender's forums first but now I realize that
> i should have asked the blendered roboticist first. Anyway, here it goes:
> I would like to get the content of what my camera is watching, I guess
> an RGB matrix like in a real camera.
> I'm modelling a small mobile robot with a camera on top of it, so
> it'll see the different colored boxes and balls in his world through
> its camera. Now, how do I read the content of that image in the camera.
> In a real robot, the camera provides a matrix with let's say 320x240
> pixels for each color channel, usually 3 channels RGB or HSV. Once
> that matrix is acquired the rest of the computer vision stuff can be
> applied to control the robot.
> Is it possible to get this kind of information in Blender's camera???
>
> Any help, comments and suggestions on how to solve this problem will
> be greatly appreciated.
>
> Boris
>
>
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