[Robotics] iTaSC branch available for test at graphicall.org

Benoit Bolsee benoit.bolsee at online.be
Mon Jul 27 20:19:56 CEST 2009


OK, I'll make a Ubuntu build as soon as I can. 
The BGE has a different Python API than Blender and unfortunately, there
is no API yet to get the pose matrix or the joint angle.
The 'old' blender API is available, however it would be of any use in
this case because the pose data is stored on the BGE side and would need
a special API to get it. This is something I will work on in the near
future.

2.5 is indeed strongly limited but improving everyday day. It is quite
possible to build a model in 2.49 and just open it in 2.5 and use the
new features. This is how I did the robot model in this demo. Editing in
2.5 is possible but very limited and still buggy. Linking data between
files is not yet possible unfortunately but the ogic editor and the BGE
is functional in 2.5. 

Regards,
Benoit

> -----Original Message-----
> From: robotics-bounces at blender.org 
> [mailto:robotics-bounces at blender.org] On Behalf Of Florian Lier
> Sent: lundi 27 juillet 2009 19:04
> To: Blender and Robotics
> Subject: Re: [Robotics] iTaSC branch available for test at 
> graphicall.org
> 
> 
> Wow, this outstanding !!
> 
> I really want to test the build on Ubuntu!
> 
> A few questions:
> 
> 1) 2.5 is strongly limited at the moment, is it possible to 
> create own 
> models?
> 2) Is the python API the same? Is is possible to use "old" python 
> scripts in the BGE?
> 
> 
> Cheers, and again - nice work!
> 
> Florian



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