[Durian-svn] [930] disable traceable on every material, so we can enable only for eyes

campbell durian-svn at blender.org
Thu Feb 11 18:12:49 CET 2010


Revision: 930
          https://blenderinstitute.dyndns.org/durian-svn/?do=log&project=durian&path=/&rev=930
Author:   campbell
Date:     2010-02-11 18:12:48 +0100 (Thu, 11 Feb 2010)
Log Message:
-----------
disable traceable on every material, so we can enable only for eyes

Modified Paths:
--------------
    pro/chars/4x_guardian_model_faces.blend
    pro/chars/bd_sintel_model.blend
    pro/chars/dragon_baby.blend
    pro/chars/dragon_baby_model.blend
    pro/chars/dummy.blend
    pro/chars/guardian_dark.blend
    pro/chars/guardian_dark_model.blend
    pro/chars/guardian_jack.blend
    pro/chars/guardian_jack_model.blend
    pro/chars/guardian_jack_model_faces.blend
    pro/chars/guardian_lao_tseu.blend
    pro/chars/guardian_lao_tseu_model.blend
    pro/chars/guardian_smith.blend
    pro/chars/guardian_smith_model.blend
    pro/chars/ishtarian_woman_01.blend
    pro/chars/shaman.blend
    pro/chars/shaman_model.blend
    pro/chars/sintel.blend
    pro/chars/sintel_facialshapes.blend
    pro/chars/sintel_hair.blend
    pro/chars/sintel_model.blend
    pro/chars/sintel_model_old.blend
    pro/chars/sintel_scale_dummy.blend
    pro/chars/sintel_skin_texture.blend
    pro/chars/tanner.blend
    pro/comps/03.1_alley/03.1b.blend
    pro/comps/03.4_chickenrun/03.4a.blend
    pro/comps/03.4_chickenrun/03.4b.blend
    pro/comps/03.4_chickenrun/03.4c.blend
    pro/comps/03.4_chickenrun/03.4d.blend
    pro/comps/03.4_chickenrun/03.4e.blend
    pro/comps/03.4_chickenrun/03.4f.blend
    pro/comps/03.4_chickenrun/03.4g.blend
    pro/comps/03.4_chickenrun/03.4h.blend
    pro/comps/03.4_chickenrun/03.4i.blend
    pro/comps/03.4_chickenrun/03.4j.blend
    pro/comps/03.4_chickenrun/03.4k.blend
    pro/comps/03.4_chickenrun/03.4l.blend
    pro/comps/03.4_chickenrun/03.4m.blend
    pro/comps/03.4_chickenrun/03.4n.blend
    pro/comps/03.4_chickenrun/standard.blend
    pro/env_cave/cavern.blend
    pro/env_cave/entrance.blend
    pro/env_city/alley_block_02.blend
    pro/env_city/alley_wip.blend
    pro/env_city/bedroom.blend
    pro/env_city/bedroom_block.blend
    pro/env_city/chicken_run_wip.blend
    pro/env_city/sintel_cabin.blend
    pro/env_city/ziggurat.blend
    pro/env_snow/mountains_block.blend
    pro/env_snow/shamanhut_block.blend
    pro/props_city/brick_plaster_blending.blend
    pro/props_city/ceramics.blend
    pro/props_city/ceramics_broken.blend
    pro/props_city/city_brickwalls.blend
    pro/props_city/city_buildings.blend
    pro/props_city/fruits.blend
    pro/props_city/market_props.blend
    pro/props_city/potteries.blend
    pro/scenes/01_snowbandits/01_layout_01.blend
    pro/scenes/01_snowbandits/01_layout_02.blend
    pro/scenes/02_shaman/02_layout01.blend
    pro/scenes/02_shaman/02_layout01_extra.blend
    pro/scenes/03.1_alley/3.1a.blend
    pro/scenes/03.1_alley/3.1a_layout.blend
    pro/scenes/03.1_alley/3.1b.blend
    pro/scenes/03.1_alley/3.1b_layout.blend
    pro/scenes/03.1_alley/3.1c.blend
    pro/scenes/03.1_alley/3.1c_layout.blend
    pro/scenes/03.1_alley/3.1e.blend
    pro/scenes/03.1_alley/3.1f.blend
    pro/scenes/03.1_alley/3.1fghij_layout.blend
    pro/scenes/03.1_alley/3.1g.blend
    pro/scenes/03.1_alley/3.1h.blend
    pro/scenes/03.1_alley/3.1i.blend
    pro/scenes/03.1_alley/3.1j.blend
    pro/scenes/03.1_alley/mastercameras.blend
    pro/scenes/03.2_bandaging/scene3.2_layout.blend
    pro/scenes/03.2_bandaging/scene3.2a.blend
    pro/scenes/03.2_bandaging/scene3.2c.blend
    pro/scenes/03.2_bandaging/scene3.2d.blend
    pro/scenes/03.3_sleeping/3.3a.blend
    pro/scenes/03.4_chickenrun/biped.blend
    pro/scenes/03.4_chickenrun/chicken_runcycle.blend
    pro/scenes/04.1_ziggurat/04.1a.blend
    pro/scenes/04.1_ziggurat/04.1b.blend
    pro/scenes/04.1_ziggurat/04.1c.blend
    pro/scenes/04.1_ziggurat/ziggurat_layout.blend
    pro/scenes/07.2_intothecave/07.2_layout.blend
    pro/scenes/07.2_intothecave/07.2_layout_02.blend
    pro/scenes/5.8_ambushfight/5.8_layout.blend
    pro/scenes/5.8_ambushfight/5.8e.blend
    pro/scenes/5.8_ambushfight/5.8f.blend
    pro/scenes/5.8_ambushfight/5.8g.blend
    pro/scenes/5.8_ambushfight/5.8h.blend
    pro/sets/city_chicken_run_v5.blend

Modified: pro/chars/4x_guardian_model_faces.blend
===================================================================
(Binary files differ)

Modified: pro/chars/bd_sintel_model.blend
===================================================================
(Binary files differ)

Modified: pro/chars/dragon_baby.blend
===================================================================
(Binary files differ)

Modified: pro/chars/dragon_baby_model.blend
===================================================================
(Binary files differ)

Modified: pro/chars/dummy.blend
===================================================================
(Binary files differ)

Modified: pro/chars/guardian_dark.blend
===================================================================
(Binary files differ)

Modified: pro/chars/guardian_dark_model.blend
===================================================================
(Binary files differ)

Modified: pro/chars/guardian_jack.blend
===================================================================
(Binary files differ)

Modified: pro/chars/guardian_jack_model.blend
===================================================================
(Binary files differ)

Modified: pro/chars/guardian_jack_model_faces.blend
===================================================================
(Binary files differ)

Modified: pro/chars/guardian_lao_tseu.blend
===================================================================
(Binary files differ)

Modified: pro/chars/guardian_lao_tseu_model.blend
===================================================================
(Binary files differ)

Modified: pro/chars/guardian_smith.blend
===================================================================
(Binary files differ)

Modified: pro/chars/guardian_smith_model.blend
===================================================================
(Binary files differ)

Modified: pro/chars/ishtarian_woman_01.blend
===================================================================
(Binary files differ)

Modified: pro/chars/shaman.blend
===================================================================
(Binary files differ)

Modified: pro/chars/shaman_model.blend
===================================================================
(Binary files differ)

Modified: pro/chars/sintel.blend
===================================================================
(Binary files differ)

Modified: pro/chars/sintel_facialshapes.blend
===================================================================
(Binary files differ)

Modified: pro/chars/sintel_hair.blend
===================================================================
(Binary files differ)

Modified: pro/chars/sintel_model.blend
===================================================================
(Binary files differ)

Modified: pro/chars/sintel_model_old.blend
===================================================================
(Binary files differ)

Modified: pro/chars/sintel_scale_dummy.blend
===================================================================
(Binary files differ)

Modified: pro/chars/sintel_skin_texture.blend
===================================================================
(Binary files differ)

Modified: pro/chars/tanner.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.1_alley/03.1b.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/03.4a.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/03.4b.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/03.4c.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/03.4d.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/03.4e.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/03.4f.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/03.4g.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/03.4h.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/03.4i.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/03.4j.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/03.4k.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/03.4l.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/03.4m.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/03.4n.blend
===================================================================
(Binary files differ)

Modified: pro/comps/03.4_chickenrun/standard.blend
===================================================================
(Binary files differ)

Modified: pro/env_cave/cavern.blend
===================================================================
(Binary files differ)

Modified: pro/env_cave/entrance.blend
===================================================================
(Binary files differ)

Modified: pro/env_city/alley_block_02.blend
===================================================================
(Binary files differ)

Modified: pro/env_city/alley_wip.blend
===================================================================
(Binary files differ)

Modified: pro/env_city/bedroom.blend
===================================================================
(Binary files differ)

Modified: pro/env_city/bedroom_block.blend
===================================================================
(Binary files differ)

Modified: pro/env_city/chicken_run_wip.blend
===================================================================
(Binary files differ)

Modified: pro/env_city/sintel_cabin.blend
===================================================================
(Binary files differ)

Modified: pro/env_city/ziggurat.blend
===================================================================
(Binary files differ)

Modified: pro/env_snow/mountains_block.blend
===================================================================
(Binary files differ)

Modified: pro/env_snow/shamanhut_block.blend
===================================================================
(Binary files differ)

Modified: pro/props_city/brick_plaster_blending.blend
===================================================================
(Binary files differ)

Modified: pro/props_city/ceramics.blend
===================================================================
(Binary files differ)

Modified: pro/props_city/ceramics_broken.blend
===================================================================
(Binary files differ)

Modified: pro/props_city/city_brickwalls.blend
===================================================================
(Binary files differ)

Modified: pro/props_city/city_buildings.blend
===================================================================
(Binary files differ)

Modified: pro/props_city/fruits.blend
===================================================================
(Binary files differ)

Modified: pro/props_city/market_props.blend
===================================================================
(Binary files differ)

Modified: pro/props_city/potteries.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/01_snowbandits/01_layout_01.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/01_snowbandits/01_layout_02.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/02_shaman/02_layout01.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/02_shaman/02_layout01_extra.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/03.1_alley/3.1a.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/03.1_alley/3.1a_layout.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/03.1_alley/3.1b.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/03.1_alley/3.1b_layout.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/03.1_alley/3.1c.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/03.1_alley/3.1c_layout.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/03.1_alley/3.1e.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/03.1_alley/3.1f.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/03.1_alley/3.1fghij_layout.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/03.1_alley/3.1g.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/03.1_alley/3.1h.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/03.1_alley/3.1i.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/03.1_alley/3.1j.blend
===================================================================
(Binary files differ)

Modified: pro/scenes/03.1_alley/mastercameras.blend

@@ Diff output truncated at 10240 characters. @@


More information about the Durian-svn mailing list