[Durian-svn] [2601] added option to disable cloth, "cloth=False"
pablo
institute at blender.org
Wed Apr 28 22:55:23 CEST 2010
Revision: 2601
https://blenderinstitute.dyndns.org/durian-svn/?do=log&project=durian&path=/&rev=2601
Author: pablo
Date: 2010-04-28 22:55:23 +0200 (Wed, 28 Apr 2010)
Log Message:
-----------
added option to disable cloth, "cloth=False"
Modified Paths:
--------------
pro/scripts/modules/finals_config.py
Modified: pro/scripts/modules/finals_config.py
===================================================================
--- pro/scripts/modules/finals_config.py 2010-04-28 20:52:28 UTC (rev 2600)
+++ pro/scripts/modules/finals_config.py 2010-04-28 20:55:23 UTC (rev 2601)
@@ -9,7 +9,7 @@
import os
-def setup(baked=False, pre_roll=40, sim=True, collisions=False, mindis=0.002):
+def setup(baked=False, pre_roll=40, sim=True, cloth=False, collisions=False, mindis=0.002):
def replace_group(group_name, groups_from):
group = bpy.data.groups[group_name]
@@ -137,11 +137,11 @@
psys.cloth.settings.mass = 0.1 # was 0.01
elif base_name.startswith("04.2i"):
- psys.cloth.settings.pin_stiffness = 0.22
- psys.cloth.settings.quality = 50
+ psys.cloth.settings.pin_stiffness = 0.82
+ psys.cloth.settings.quality = 25
psys.cloth.settings.bending_stiffness = 20.0
- psys.cloth.settings.spring_damping = 40.0
- psys.cloth.settings.air_damping = 2.0
+ psys.cloth.settings.spring_damping = 80.0
+ psys.cloth.settings.air_damping = 20.0
psys.cloth.settings.mass = 0.1
elif base_name.startswith("05.8b"):
@@ -162,7 +162,7 @@
if not baked:
cache_path_from, cache_path_to = pointcache_dirs(psys.point_cache)
- print("finals_config.py: configuring sintel's hair, (NEEDS BACKING)")
+ print("finals_config.py: configuring sintel's haicloth=False, r, (NEEDS BACKING)")
print(" mkdir '%s'" % (os.path.dirname(cache_path_to)))
print(" mv %s/* %s/" % (cache_path_from, os.path.dirname(cache_path_to)))
@@ -217,12 +217,13 @@
# ---- Dragon Baby ---- #
# change GEO-wing_sim
for obj in [obj for obj_name, obj in object_items if obj_name == "GEO-babydragon"]:
- obj.modifiers[0].render = True
- obj.modifiers[0].realtime = True
+ if cloth:
+ obj.modifiers[0].render = cloth
+ obj.modifiers[0].realtime = cloth
+
+ obj.modifiers[1].multi_modifier = cloth
+ obj.modifiers[1].vertex_group = "wing_sim"
- obj.modifiers[1].multi_modifier = True
- obj.modifiers[1].vertex_group = "wing_sim"
-
for obj in [obj for obj_name, obj in object_items if obj_name == "GEO-wing_sim"]:
mod = obj.modifiers["Cloth"]
pointcache_generic_setup(mod.point_cache, frame_start, frame_end)
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