April 2010 Archives by thread
Starting: Thu Apr 1 00:00:10 CEST 2010
Ending: Fri Apr 30 23:07:00 CEST 2010
Messages: 1095
- [Durian-svn] [1643] First pass of animation for 5.1c.
colin
- [Durian-svn] [1644] poor baby dragon's bandage :(
pablo
- [Durian-svn] [1645] 12K matte by david...
dolf
- [Durian-svn] [1646] small tweak, moving on..
pablo
- [Durian-svn] [1647] Better updated version by David!
dolf
- [Durian-svn] [1648] Updated all buildings, switched to 12K matte, and made the skydome not influense the rest of the lighting.
dolf
- [Durian-svn] [1649] Sintel rig: made some lip shapes able to go negative.
nathan
- [Durian-svn] [1650] making sintel's cabin "navigable" on my new graphic card, hidding objects and switching to wire draw mode
pablo
- [Durian-svn] [1651] Animation for 5.1b.
colin
- [Durian-svn] [1652] More cleanup on Sintel rig.
nathan
- [Durian-svn] [1653] final, ish
william
- [Durian-svn] [1654] update test
william
- [Durian-svn] [1655] Animation render_gl dir for scene 5.1.
colin
- [Durian-svn] [1656] Tweaked cameras for 5.8rs.
colin
- [Durian-svn] [1657] Added layout_gl for scene inbetween 3.3 and 3.4, added last week.
colin
- [Durian-svn] [1658] Sparks opengl for end of Shaman scene.
colin
- [Durian-svn] [1659] 3.1AA establishing shot versions, layout_gl.
colin
- [Durian-svn] [1660] Replaced the skydome, started replacing low res buildings
dolf
- [Durian-svn] [1661] Blocking of sneaky entrance
jeremy
- [Durian-svn] [1662] Updated scene 5.1.
colin
- [Durian-svn] [1663] Comitting this before new ending of shot.
william
- [Durian-svn] [1664] making highres Sintel more 3dview friendly, disabling drawing of particles eyebrows/ lids + subsurf + less hair childrens
pablo
- [Durian-svn] [1665] Camera and timing pass for 8.1.
colin
- [Durian-svn] [1666] anim for Colin (sound)
william
- [Durian-svn] [1667] Made changes to audio for shot 3.2c.
colin
- [Durian-svn] [1668] sequencer slide modal python operator
campbell
- [Durian-svn] [1669] depsgraph bug for Cam
william
- [Durian-svn] [1670] Added walkingStick_proxy to Sintel model for animation.
colin
- [Durian-svn] [1671] No!!! Dont go in there!!!
jeremy
- [Durian-svn] [1672] Adding textures for flag cloth and the skydome
dolf
- [Durian-svn] [1673] Reimported all the cameras much nicer now.
dolf
- [Durian-svn] [1674] more final, ish
william
- [Durian-svn] [1675] badoing
william
- [Durian-svn] [1676] changed length of camera
ben
- [Durian-svn] [1677] Snow fight stuff.
ben
- [Durian-svn] [1678] Made camera pass to shot 3.1a.
colin
- [Durian-svn] [1679] Added ziggurat city wall to scene.
colin
- [Durian-svn] [1680] Did an overview and worked on clouds...
dolf
- [Durian-svn] [1681] Sintel's first render on her cabin, needs lotsa work, tomorrow!
pablo
- [Durian-svn] [1682] Sintel's first render on her cabin, needs lotsa work, tomorrow!
pablo
- [Durian-svn] [1683] final shots of the ziggurat scene animated "woooooooo!" *literally*
lee
- [Durian-svn] [1684] ziggurat playblassstttsssss
lee
- [Durian-svn] [1685] more 4.2 splining
beorn
- [Durian-svn] [1686] more 4.2 blocking
beorn
- [Durian-svn] [1687] sintel convert to raytrace, local shadow buffer light group for hair : sintel_hair_light, disabled refraction for cornea because of some errors
soenke
- [Durian-svn] [1688] even more final
william
- [Durian-svn] [1689] start/end frame api rename
campbell
- [Durian-svn] [1690] +1 mad ninja skillz
jeremy
- [Durian-svn] [1691] fix for sequencer slide canceling
campbell
- [Durian-svn] [1692] update
william
- [Durian-svn] [1693] render gl
william
- [Durian-svn] [1694] Committed animation .blends for scene 5.1.
colin
- [Durian-svn] [1695] Baby dragon wing simulation is now in place.
nathan
- [Durian-svn] [1696] include high res models for comp
william
- [Durian-svn] [1697] 4.2 GL previews
beorn
- [Durian-svn] [1698] Forgot to enabled self-collision on baby-dragon wing simulation last commit .
nathan
- [Durian-svn] [1699] add rayhairs to sintel group
soenke
- [Durian-svn] [1700] block the blocky block from the block
william
- [Durian-svn] [1701] bangin blocks
william
- [Durian-svn] [1702] Improved lighting, added clouds.
dolf
- [Durian-svn] [1703] more 4.2ery splining passes and GL preview
beorn
- [Durian-svn] [1704]
ben
- [Durian-svn] [1705] Corrective shape keys for elbows, knees, and shoulders.
nathan
- [Durian-svn] [1706] added render gls
william
- [Durian-svn] [1707] first render for 3.2! creeepy
pablo
- [Durian-svn] [1708] +1 stealth
jeremy
- [Durian-svn] [1709] small tweaks
soenke
- [Durian-svn] [1710] tearfluid spec tweak, added bump to iris
soenke
- [Durian-svn] [1711] 3.2 e final.
william
- [Durian-svn] [1712] 3.2 e opengl anim
william
- [Durian-svn] [1713] sintel facial polish
beorn
- [Durian-svn] [1714] more sintel face polish
beorn
- [Durian-svn] [1715] commit stuffy stuffy
william
- [Durian-svn] [1716] adding bandage, needs shapekeys/sim
pablo
- [Durian-svn] [1717] fixes, tweaks, some comp stuff
pablo
- [Durian-svn] [1718] - Added shapes: 43 facial + 2 pupil dilate (each L & R).
angela
- [Durian-svn] [1719] Empty Message
jeremy
- [Durian-svn] [1720] Empty Message
jeremy
- [Durian-svn] [1721] tweaking bandage a little bit
pablo
- [Durian-svn] [1722] This is the messiest .blend file I have ever worked on.
colin
- [Durian-svn] [1723] Changed composition of 5.5A for new overlay shot.
colin
- [Durian-svn] [1724] ADDED high res chars and started shot d
william
- [Durian-svn] [1725] adding hires lil dragon for comp file!
pablo
- [Durian-svn] [1726] materials and make everything traceable
soenke
- [Durian-svn] [1727]
ben
- [Durian-svn] [1728] Figured I should commit the opening shot.
ben
- [Durian-svn] [1729] Thought I'd better commit this to be on the safe side.
colin
- [Durian-svn] [1730] updating render, second half is the most recent :)
pablo
- [Durian-svn] [1731]
ben
- [Durian-svn] [1732] Added facial controls to the Shaman rig.
nathan
- [Durian-svn] [1733]
ben
- [Durian-svn] [1734] Mountains texture
dolf
- [Durian-svn] [1735] Alpha channel for the mountains
dolf
- [Durian-svn] [1736] The sky
dolf
- [Durian-svn] [1737] Greyer version of brick 07 added, the other was too red.
dolf
- [Durian-svn] [1738] final anim.
william
- [Durian-svn] [1739] fixed cloth in scene
william
- [Durian-svn] [1740] making sure it's saved in it's current state!
dolf
- [Durian-svn] [1741]
ben
- [Durian-svn] [1742] fixed up cloth
william
- [Durian-svn] [1743] update opengl renders
william
- [Durian-svn] [1744] forgot gl anim
william
- [Durian-svn] [1745] updated opengl
william
- [Durian-svn] [1746] fixed small issues
william
- [Durian-svn] [1747]
ben
- [Durian-svn] [1748] more 4.2 polish
beorn
- [Durian-svn] [1749] Modifying the background, adding more randomness and little things
dolf
- [Durian-svn] [1750] Last update for today
dolf
- [Durian-svn] [1751] comping, materials, tweaks
soenke
- [Durian-svn] [1752]
ben
- [Durian-svn] [1753] update on city mountains, alpha issues, by David!
pablo
- [Durian-svn] [1754] chicken render optimization
soenke
- [Durian-svn] [1755]
ben
- [Durian-svn] [1756]
ben
- [Durian-svn] [1757]
ben
- [Durian-svn] [1758] comping
soenke
- [Durian-svn] [1759] Sintel using part...
jeremy
- [Durian-svn] [1760] Made a statue for the bottom of the stairs.
dolf
- [Durian-svn] [1761] i'm going down, down, down
jeremy
- [Durian-svn] [1762] Trying to clean up the shaman hut for William, elements were misaligned.
colin
- [Durian-svn] [1763] Insert shot for 3.3AA.
colin
- [Durian-svn] [1764] shamanhut group cleanup
soenke
- [Durian-svn] [1765] are we there yet?
jeremy
- [Durian-svn] [1766] Updated pykeyingsets for api changes.
nathan
- [Durian-svn] [1767] block of bowl shot.
william
- [Durian-svn] [1768] improved Sintel immensely
william
- [Durian-svn] [1769] Made small changes to orientation of objects in the Shaman hut.
colin
- [Durian-svn] [1770] replace softbody hack with better method
soenke
- [Durian-svn] [1771] the slow decent
jeremy
- [Durian-svn] [1772] final anim.
william
- [Durian-svn] [1773] updated render gl
william
- [Durian-svn] [1774] tweaks
soenke
- [Durian-svn] [1775] Snow work
ben
- [Durian-svn] [1776] added stone debris fun
william
- [Durian-svn] [1777] ninja polish
jeremy
- [Durian-svn] [1778] Completely new yet very similar version of scene 02.
colin
- [Durian-svn] [1779]
ben
- [Durian-svn] [1780] Lots of work on the quest: hyena fight, overlays, also some work on second shaman scene...
colin
- [Durian-svn] [1781] Snow stuff
ben
- [Durian-svn] [1782] more 4.2 polish
beorn
- [Durian-svn] [1783] shiney ninja
jeremy
- [Durian-svn] [1784] Empty Message
jeremy
- [Durian-svn] [1785] Added lots of details...
dolf
- [Durian-svn] [1786] winter clothes yaaaaaaaaaaaaaay
lee
- [Durian-svn] [1787]
ben
- [Durian-svn] [1788] Replaced old .avi files for first shaman scene.
colin
- [Durian-svn] [1789] Made changes to scene 02 for William to get started on tomorrow!
colin
- [Durian-svn] [1790] Commiting 06_layout_02 before major changes.
colin
- [Durian-svn] [1791] Added the crates to one group, helps with importing and such.
dolf
- [Durian-svn] [1792] changed layers for comp, added hi-res sintel, and baked nla into actions (for proxy)
pablo
- [Durian-svn] [1793] designed lighting/compo for the ziggurat wide shot, moving on
pablo
- [Durian-svn] [1794] Added textures for 4.1
dolf
- [Durian-svn] [1795] The symbol for the flags
dolf
- [Durian-svn] [1796] Adding shots (test renders)
ben
- [Durian-svn] [1797]
ben
- [Durian-svn] [1798] adding test renders of 04.1, to replace ogl on animatic
pablo
- [Durian-svn] [1799] Garbage cleanup in 2.5 seems to take a beating.
ben
- [Durian-svn] [1800] Replaced all of first shaman scene in animatic edit.
colin
- [Durian-svn] [1801] prepair shamanhut for animation, some tweaking
soenke
- [Durian-svn] [1802] deactivate a texture for the hairs because it caused some issues
soenke
- [Durian-svn] [1803]
ben
- [Durian-svn] [1804]
ben
- [Durian-svn] [1805] Re-normalified Sintel.
ben
- [Durian-svn] [1806] Adding winter styled Sintel.
ben
- [Durian-svn] [1807] Winter Sintel, should be fairly well rigged until cloth sim, deleted some objects hidden anyway.
ben
- [Durian-svn] [1808] Added and rigged an ishtar man from the sprint.
nathan
- [Durian-svn] [1809] scene 2 rendergl
william
- [Durian-svn] [1810] shot 2g block
william
- [Durian-svn] [1811] fixed name
william
- [Durian-svn] [1812] block final?
william
- [Durian-svn] [1813] Lau Tseu v2 rigged.
ben
- [Durian-svn] [1814] better rigging on medallion thingo
ben
- [Durian-svn] [1815]
ben
- [Durian-svn] [1816] 3.4f physics sim + polish
beorn
- [Durian-svn] [1817] Added lots of details today!
dolf
- [Durian-svn] [1818] After a short lived experience, merged Sintel and Sintel Winter + added a few objects to rig
ben
- [Durian-svn] [1819] better jacket rigging and grouping
ben
- [Durian-svn] [1820] 58e is dud with sintel_winter, 58d updated anim but not sintel_winter
ben
- [Durian-svn] [1821]
ben
- [Durian-svn] [1822] argh
ben
- [Durian-svn] [1823] file cleanup
soenke
- [Durian-svn] [1824] tweaks
soenke
- [Durian-svn] [1825] comping
soenke
- [Durian-svn] [1826] duplication of file
ben
- [Durian-svn] [1827] Made camera tweaks, as well as minor timing/ blocking tweaks to shots 4.2k, l, and m to make the sequence flow better.
colin
- [Durian-svn] [1828] correction of cleanup
soenke
- [Durian-svn] [1829] tweaks
soenke
- [Durian-svn] [1830] dirty animation fix, removed keyframe for changing from quaternion to euler and solved it with a track to constraint on the head bone
soenke
- [Durian-svn] [1831] Removed part of the stairs, cleaned up...
dolf
- [Durian-svn] [1832] render update for running up ziggurat and flyshot
pablo
- [Durian-svn] [1833] shot commits
ben
- [Durian-svn] [1834] fixing some issues with non parented empties
soenke
- [Durian-svn] [1835] forgot some fixes
soenke
- [Durian-svn] [1836] lighting/compo on running up ziggurat
pablo
- [Durian-svn] [1837] Stabby stabby.
ben
- [Durian-svn] [1838] basic snow setup, might as well commit as well
ben
- [Durian-svn] [1839] sorry ben!
lee
- [Durian-svn] [1840]
ben
- [Durian-svn] [1841] worlds best script
soenke
- [Durian-svn] [1842]
ben
- [Durian-svn] [1843]
ben
- [Durian-svn] [1844] Empty Message
jeremy
- [Durian-svn] [1845] Empty Message
jeremy
- [Durian-svn] [1846] Empty Message
jeremy
- [Durian-svn] [1847] first you were like WOOOAAHH, then i was like RAAAARRR, then you were like Grrrrr, then i was like oh...
jeremy
- [Durian-svn] [1848] Adding things on Lee's behalf (Ben).
lee
- [Durian-svn] [1849] Fixes for dragon_baby rig.
nathan
- [Durian-svn] [1850] fix for corrupt vertex group index
campbell
- [Durian-svn] [1851]
ben
- [Durian-svn] [1852]
ben
- [Durian-svn] [1853]
ben
- [Durian-svn] [1854] Metarig and mesh deform cage for ishtar old woman extra.
nathan
- [Durian-svn] [1855]
ben
- [Durian-svn] [1856] Made changes to scene 3.4 as well as timing in the quest.
colin
- [Durian-svn] [1857] chicken.avi
colin
- [Durian-svn] [1858] Made camera changes for 3.4l.avi.
colin
- [Durian-svn] [1859] 3.4m_b.avi!!!
colin
- [Durian-svn] [1860] Fixed the rocks...
dolf
- [Durian-svn] [1861] Yellow scene markers added for Jan!
colin
- [Durian-svn] [1862] Changed camera in 5.8r? Not sure....
colin
- [Durian-svn] [1863] Layout file for lost shot: 5.8X.
colin
- [Durian-svn] [1864] Fightness.
ben
- [Durian-svn] [1865]
ben
- [Durian-svn] [1866]
ben
- [Durian-svn] [1867] thats enough for the day.
ben
- [Durian-svn] [1868] dorender
ben
- [Durian-svn] [1869] Synced dialogue .wav's up through scene 4.3 for Jan.
colin
- [Durian-svn] [1870] Drat, made filepaths relative.
colin
- [Durian-svn] [1871] chicken run dragon stuff
beorn
- [Durian-svn] [1872] Sculpt wip.
angela
- [Durian-svn] [1873] which is my best side?
jeremy
- [Durian-svn] [1874] migration to new comping workflow
soenke
- [Durian-svn] [1875] added group for the knife
soenke
- [Durian-svn] [1876] some GL previews
beorn
- [Durian-svn] [1877] more GL stuff
beorn
- [Durian-svn] [1878] Wing sim fixes for the adult dragon.
nathan
- [Durian-svn] [1879] yet more GL
beorn
- [Durian-svn] [1880] 3.4n GL preview
beorn
- [Durian-svn] [1881] Brought in changed camera to shot 3.4l.
colin
- [Durian-svn] [1882] epic
jeremy
- [Durian-svn] [1883] new look for alley
soenke
- [Durian-svn] [1884] not needed atm
soenke
- [Durian-svn] [1885] Commit adult dragon for bug investigation.
nathan
- [Durian-svn] [1886] material fixes, backscatter bigger scale ( hope that solves the aa props at the skin rim, deactivated last texture slot for metal
soenke
- [Durian-svn] [1887] buggy but it's a start...
ben
- [Durian-svn] [1888] blankity blank.
ben
- [Durian-svn] [1889] setting up layers for comps
soenke
- [Durian-svn] [1890] Note to self, turn simplify off in more files.
ben
- [Durian-svn] [1891] finally! 3.4k restored
beorn
- [Durian-svn] [1892]
ben
- [Durian-svn] [1893] junkify please
soenke
- [Durian-svn] [1894] Updated breakdown up through 3.4
nathan
- [Durian-svn] [1895] 3.4n - splining pass
beorn
- [Durian-svn] [1896]
ben
- [Durian-svn] [1897] minor changes, linking hig res chars.
ben
- [Durian-svn] [1898] Updated, optimised a bit...
dolf
- [Durian-svn] [1899] minor stuff again, clipping planes, unhiding junk
ben
- [Durian-svn] [1900] Another ishtar extra rig.
nathan
- [Durian-svn] [1901] Title shot WIP.
ben
- [Durian-svn] [1902] Added more fruit barrels and baskets!
dolf
- [Durian-svn] [1903] Made it less shiny and overly red...
dolf
- [Durian-svn] [1904] Fixed chicken eye floating out of socket.
nathan
- [Durian-svn] [1905] Pedantic file naming conventions.
ben
- [Durian-svn] [1906] almost there
william
- [Durian-svn] [1907] Recreated groups for adult dragon to fix delayed update problem, the weird
brecht
- [Durian-svn] [1908] 4.2i polish
beorn
- [Durian-svn] [1909] Fixed shaman eyes popping out of their sockets.
nathan
- [Durian-svn] [1910]
ben
- [Durian-svn] [1911]
ben
- [Durian-svn] [1912]
ben
- [Durian-svn] [1913] OPENGL anim for Martin Scorsese
william
- [Durian-svn] [1914]
ben
- [Durian-svn] [1915] correct no of frames
ben
- [Durian-svn] [1916] more polish on 3.4f and 4.2i
beorn
- [Durian-svn] [1917] Reset the frame range...
dolf
- [Durian-svn] [1918] Empty Message
jeremy
- [Durian-svn] [1919] Empty Message
jeremy
- [Durian-svn] [1920] Empty Message
jeremy
- [Durian-svn] [1921] commit for brecht
soenke
- [Durian-svn] [1922] forgot
soenke
- [Durian-svn] [1923] update with high res chars
william
- [Durian-svn] [1924]
ben
- [Durian-svn] [1925]
ben
- [Durian-svn] [1926] rendered 31e
soenke
- [Durian-svn] [1927] last steps of comp migration
soenke
- [Durian-svn] [1928] metal material refine
soenke
- [Durian-svn] [1929] shirt material refine for indirect light
soenke
- [Durian-svn] [1930] dorender
soenke
- [Durian-svn] [1931] module rename
campbell
- [Durian-svn] [1932] New shots for chicken run .avi.
colin
- [Durian-svn] [1933] shot f updated animation
lee
- [Durian-svn] [1934] small tweaks.
william
- [Durian-svn] [1935] updating render gl's
lee
- [Durian-svn] [1936] proposed new ending for 4.2
beorn
- [Durian-svn] [1937] Temp disable of cloth sim, for render tests.
nathan
- [Durian-svn] [1938] 3.4l restored camera
beorn
- [Durian-svn] [1939] tweaks
soenke
- [Durian-svn] [1940] sounds sync test
william
- [Durian-svn] [1941] again, fixed
william
- [Durian-svn] [1942] delete wrong named file
william
- [Durian-svn] [1943] tweaks to layout on 4.2
beorn
- [Durian-svn] [1944] New statue by zanqdo!
dolf
- [Durian-svn] [1945] more tweaks to 4.2 ending
beorn
- [Durian-svn] [1946] updating crackles textures, breaking stuff, crappyfing a lot
pablo
- [Durian-svn] [1947] Copy of the original, so we keep js's version.
dolf
- [Durian-svn] [1948] Changed the submitted statue slightly
dolf
- [Durian-svn] [1949] Swapped the main statue over.
dolf
- [Durian-svn] [1950] fixe for a crate which didnt show up
soenke
- [Durian-svn] [1951] Added new statues to the scene.
dolf
- [Durian-svn] [1952] updated 5.8a animation for first shot of film
lee
- [Durian-svn] [1953] adding 'sintel_eye_light' group to sintel's cornea, so we can have neat controllable highlights
pablo
- [Durian-svn] [1954] animation fixes for trailer shot (you read right blender community)
lee
- [Durian-svn] [1955] block done.
william
- [Durian-svn] [1956] Temp disable of cloth sim on baby dragon wings for render tests.
nathan
- [Durian-svn] [1957] 3.4g finished
beorn
- [Durian-svn] [1958] Changed some object names, a little cleaning.
dolf
- [Durian-svn] [1959]
ben
- [Durian-svn] [1960] fixed baby dragon flight cycles
beorn
- [Durian-svn] [1961] ...
beorn
- [Durian-svn] [1962] updated (simplified) hair shading, basically the same
pablo
- [Durian-svn] [1963] 4.2i fixed chest flip on baby dragon
beorn
- [Durian-svn] [1964] Scene 5.8r now has better lighting on characters and environment.
ben
- [Durian-svn] [1965] Reordered some layers.
dolf
- [Durian-svn] [1966] Added shaman inside of mouth to the proxy group, so that William can animate! Wootz!
nathan
- [Durian-svn] [1967] HALF DONE FINAL-ISH.
william
- [Durian-svn] [1968] started lip sync
william
- [Durian-svn] [1969] Funky legs for the shaman.
nathan
- [Durian-svn] [1970] Made the bird a bit darker...
dolf
- [Durian-svn] [1971] scene 3.4 Extras being added
beorn
- [Durian-svn] [1972] Did some updates during the day...
dolf
- [Durian-svn] [1973] 8.2 it all its blocked glory
jeremy
- [Durian-svn] [1974] First Comp version of 04.2...
dolf
- [Durian-svn] [1975] First pass of weight-paint cleanup for the baby dragon.
nathan
- [Durian-svn] [1976]
ben
- [Durian-svn] [1977] prettify hair's spec and made cornea's highlights bigger
pablo
- [Durian-svn] [1978] sorta happy with it, needs hair sim and ready to go!
pablo
- [Durian-svn] [1979] sculpt + texture in progress.
angela
- [Durian-svn] [1980] Empty Message
jeremy
- [Durian-svn] [1981] Made some changes apparently...
dolf
- [Durian-svn] [1982] 8.2 a little more
jeremy
- [Durian-svn] [1983] Committing 5.7 cliffside scene for Jeremy!
colin
- [Durian-svn] [1984]
ben
- [Durian-svn] [1985] comping
soenke
- [Durian-svn] [1986] simple materials for ishtar people, grouping for specific shots, tweaking
soenke
- [Durian-svn] [1987] More deformation improvements on the baby dragon.
nathan
- [Durian-svn] [1988] market extras
beorn
- [Durian-svn] [1989] Cleanup for jaw deformations on the baby dragon.
nathan
- [Durian-svn] [1990] 4.2f finalled
beorn
- [Durian-svn] [1991] Two extended shots from the market scene.
colin
- [Durian-svn] [1992] Completely replaced shot 3.4i in the market scene.
colin
- [Durian-svn] [1993] fixing layers for comp
soenke
- [Durian-svn] [1994] Fixes to let cloth sim for wings work again on baby dragon.
nathan
- [Durian-svn] [1995] added sintel winter clothing, check deform time!
lee
- [Durian-svn] [1996] Ack.
nathan
- [Durian-svn] [1997] chicken run polish
beorn
- [Durian-svn] [1998] Modified the new statues a bit.
dolf
- [Durian-svn] [1999] Prepped for linking to the composite
dolf
- [Durian-svn] [2000] Added high poly sintel proxy
dolf
- [Durian-svn] [2001] 5.7 Cliffhangerrrrrrrrrr!!!!!
jeremy
- [Durian-svn] [2002] Good start...
dolf
- [Durian-svn] [2003] New comp file for 04.2D
dolf
- [Durian-svn] [2004]
ben
- [Durian-svn] [2005]
ben
- [Durian-svn] [2006] i am the walrus
lee
- [Durian-svn] [2007] i am the eggman
lee
- [Durian-svn] [2008] choo choo ka choo
lee
- [Durian-svn] [2009] i'm out of lyrics
lee
- [Durian-svn] [2010] ok, lets try again
lee
- [Durian-svn] [2011] bingo bongo done for now.
william
- [Durian-svn] [2012] update renderGL for 2_b
william
- [Durian-svn] [2013] Camera + timing pass for the big showdown.
colin
- [Durian-svn] [2014] fixes
soenke
- [Durian-svn] [2015] Tweaked uv's & added updated maps to include small transparency/ alpha at top corner.
angela
- [Durian-svn] [2016] The little dragon was fixed...
dolf
- [Durian-svn] [2017] Didn't commit this version last night...
dolf
- [Durian-svn] [2018]
ben
- [Durian-svn] [2019] fixed sintel viz
lee
- [Durian-svn] [2020] epic elevation
jeremy
- [Durian-svn] [2021] viz v2
lee
- [Durian-svn] [2022] Tweaks made to cave geometry to work with layout.
colin
- [Durian-svn] [2023] Small update to the cave.
colin
- [Durian-svn] [2024] Swapped out the skydome's texture, tweaked compositing a little bit.
dolf
- [Durian-svn] [2025] Swapped out the skydome
dolf
- [Durian-svn] [2026] less pink! can't hold it :)
pablo
- [Durian-svn] [2027] fixes
soenke
- [Durian-svn] [2028] Changed the cornea's material to use ztransp...
dolf
- [Durian-svn] [2029] group fix for crane
soenke
- [Durian-svn] [2030] 4.2 polish
beorn
- [Durian-svn] [2031] Added the trailer camera CU of Shaman.
colin
- [Durian-svn] [2032] tweaked lighting on Sintel, getting somewhere..
pablo
- [Durian-svn] [2033] Falling snow in the comp file! Word.
ben
- [Durian-svn] [2034] Improved deformations on baby dragon legs.
nathan
- [Durian-svn] [2035] More cleanups on the baby dragon deformations.
nathan
- [Durian-svn] [2036] Bird textures added, no longer packed.
dolf
- [Durian-svn] [2037] Falling snow = darker.
ben
- [Durian-svn] [2038] Getting somewhere...
dolf
- [Durian-svn] [2039] First 2K sequence rendered out...
dolf
- [Durian-svn] [2040] Added folder for 4.2
dolf
- [Durian-svn] [2041]
lee
- [Durian-svn] [2042] Prepped for composite integration (things swapped layer somewhat)
dolf
- [Durian-svn] [2043] Starting on the comp of this one...
dolf
- [Durian-svn] [2044] fixed up some foot sliding etc
lee
- [Durian-svn] [2045] Shaman up to speed-ish with raytrace and UV's
ben
- [Durian-svn] [2046] shots ohoy.
william
- [Durian-svn] [2047] render gl fun
william
- [Durian-svn] [2048] First rough render of 04.2d
dolf
- [Durian-svn] [2049] All changed today...
dolf
- [Durian-svn] [2050] wip of shaman update.
ben
- [Durian-svn] [2051] Keeping up with the times
ben
- [Durian-svn] [2052] Added mask driver to hide Sintel's body when she's wearing her coat.
nathan
- [Durian-svn] [2053]
ben
- [Durian-svn] [2054] material refine
soenke
- [Durian-svn] [2055] 3.4 polish
beorn
- [Durian-svn] [2056]
ben
- [Durian-svn] [2057] unwrap, material work
soenke
- [Durian-svn] [2058] 4.2d tweaked (there's no lips!)
beorn
- [Durian-svn] [2059] updates to shots for tr____r
lee
- [Durian-svn] [2060] Added the two missing frames!
dolf
- [Durian-svn] [2061] Set the proper start and end frames...
dolf
- [Durian-svn] [2062] Ready for first render...
dolf
- [Durian-svn] [2063] tweaks, added small dark rings around nose piercing in face texture of shaman
soenke
- [Durian-svn] [2064] forgot
soenke
- [Durian-svn] [2065] tweaking lighting on sintel and overal comp
pablo
- [Durian-svn] [2066] completed epic seams cleanup for each of the 3 individual uv layer ( using smudge & clone).
angela
- [Durian-svn] [2067] new temporary title for the animatic (david)
david
- [Durian-svn] [2068] more red version of the bird
dolf
- [Durian-svn] [2069] First version of 4.2i!!!
dolf
- [Durian-svn] [2070] Fixed the sky position and some lighting...
dolf
- [Durian-svn] [2071] Prepped for linking to the comp file
dolf
- [Durian-svn] [2072] Prepped for first render test.
dolf
- [Durian-svn] [2073] no blend switches ani
soenke
- [Durian-svn] [2074] Improved yet again!
dolf
- [Durian-svn] [2075]
ben
- [Durian-svn] [2076] stuff
beorn
- [Durian-svn] [2077] First version of 04.2j!!!
dolf
- [Durian-svn] [2078] 4.2j fixed fingers
beorn
- [Durian-svn] [2079] proxy update plus some tweaks
soenke
- [Durian-svn] [2080] Added mask modifiers to baby dragon's wings, so we can mask out upper/lower layers in cases of self-intersection.
nathan
- [Durian-svn] [2081] Shaman beard and general work, still more to do
ben
- [Durian-svn] [2082] Hair fixes.
nathan
- [Durian-svn] [2083] 3.4i finished
beorn
- [Durian-svn] [2084] more lighting tweaks (bit of pinkyfingrrrrness)
pablo
- [Durian-svn] [2085] shamanhut preps, chickenrun tweaks
soenke
- [Durian-svn] [2086] new diffuse texture for the new unwrap layout
david
- [Durian-svn] [2087] Specular map for the bird, and feather alpha retouch
david
- [Durian-svn] [2088] Ishtar bird modification, new UVs, specmap, diffuse, more feather.
david
- [Durian-svn] [2089] backup before trying compositing tricks/less tricks.
ben
- [Durian-svn] [2090] Generated .tx files for all character .png's.
brecht
- [Durian-svn] [2091] 3.4m finished
beorn
- [Durian-svn] [2092] Comp cleaned up a bit...
dolf
- [Durian-svn] [2093]
ben
- [Durian-svn] [2094] added small rings around metal stuff
soenke
- [Durian-svn] [2095] Added flap controls to Sintel's winter coat.
nathan
- [Durian-svn] [2096] Slightly less bad winter coat flaps.
nathan
- [Durian-svn] [2097] animated a shot while drinking a shot
william
- [Durian-svn] [2098] Fixed some flat strands for physics
dolf
- [Durian-svn] [2099] haha, first version of file.
william
- [Durian-svn] [2100] updating render! aaaalmost final? :) hair sim needed!
pablo
- [Durian-svn] [2101] intersection tweaks and all other frilly fun fixes
lee
- [Durian-svn] [2102] 8.2 forgot to commit last night
jeremy
- [Durian-svn] [2103] Forgot to commit last night?
dolf
- [Durian-svn] [2104] stuff again
beorn
- [Durian-svn] [2105] Slightly better version, still weird shadows on the hair and no spec in the eyes!!! ack
dolf
- [Durian-svn] [2106] Fixed weirdo bug in baby dragon where some of the face shape keys included verts in the wings (it shot them out into spaaaaaaaaace!).
nathan
- [Durian-svn] [2107] script for setting up scenes for finals
campbell
- [Durian-svn] [2108] .tx files for all textures.
brecht
- [Durian-svn] [2109] 4.2j big dragon wing fixed
beorn
- [Durian-svn] [2110] accidentally committed this as part of .tx commit, reverting
brecht
- [Durian-svn] [2111] adjusted to work if sintel isnt in the scene
campbell
- [Durian-svn] [2112] commit for quaternion flipping bug hunt.
william
- [Durian-svn] [2113]
ben
- [Durian-svn] [2114]
ben
- [Durian-svn] [2115] fixing stuff
soenke
- [Durian-svn] [2116] updated body diff
angela
- [Durian-svn] [2117] minor tweaks
lee
- [Durian-svn] [2118] Added tweak bones to Sintel's winter coat collar.
nathan
- [Durian-svn] [2119] small fixes again to 3.1a
lee
- [Durian-svn] [2120]
lee
- [Durian-svn] [2121] Listo para Pablito!
dolf
- [Durian-svn] [2122] Added hacky displacement puff slider for dragon baby wings.
nathan
- [Durian-svn] [2123] .avi's for colin!! yay
jeremy
- [Durian-svn] [2124] Listo para Pablo! Por la victoria!
dolf
- [Durian-svn] [2125] Skin settings test
ben
- [Durian-svn] [2126]
ben
- [Durian-svn] [2127] missed a texture
ben
- [Durian-svn] [2128] Added hacky wing puff displacement slider to the adult dragon rig.
nathan
- [Durian-svn] [2129] fun shot be done with you.
william
- [Durian-svn] [2130] fix ups for pablo cause he's awesum
lee
- [Durian-svn] [2135] Tweaked it a bit more with Beorn's imput...
dolf
- [Durian-svn] [2136] shaman mouth texture file
ben
- [Durian-svn] [2137] right camera, non flickery wood, overall tweaks
pablo
- [Durian-svn] [2138] a buncha crap
beorn
- [Durian-svn] [2139] john the opengl
william
- [Durian-svn] [2140] opengl fun
william
- [Durian-svn] [2141] 8.2.avi update
jeremy
- [Durian-svn] [2142] Listo para Pablo!
dolf
- [Durian-svn] [2143] smelly!, first render, flickery and wrong camera!
pablo
- [Durian-svn] [2144] 8.2ness
jeremy
- [Durian-svn] [2145] fixes
soenke
- [Durian-svn] [2146] uv edit on lips
soenke
- [Durian-svn] [2147] mistake in last commit
soenke
- [Durian-svn] [2148] shaman shots
soenke
- [Durian-svn] [2149] forgot
soenke
- [Durian-svn] [2150] == Sintel's hair ==
pablo
- [Durian-svn] [2151] made group "alley_03.1b_less" to link in 3.1b, lotsa geometry not needed for this shot
pablo
- [Durian-svn] [2152] changes to Sintel's top, bit more fabric like appearence
pablo
- [Durian-svn] [2153] fixing paths..
pablo
- [Durian-svn] [2154] tweaking material
pablo
- [Durian-svn] [2155] some tweaks, increased sss scale of sintel from 0.02 to 0. 05 to get rid of grey nose
soenke
- [Durian-svn] [2156] tweaks
soenke
- [Durian-svn] [2157] updated both head and body diffuse maps.
angela
- [Durian-svn] [2158] Monday morning pre computer fix - general commit.
ben
- [Durian-svn] [2159] Checking for relative/absolute path issues.
dolf
- [Durian-svn] [2160] moved eye focus further away
william
- [Durian-svn] [2161] Updating animatic, additions from last week and current trailer.
colin
- [Durian-svn] [2162] New ending to 4.2.
colin
- [Durian-svn] [2163] fixes to sintals hair, the back was really flat on her head.
campbell
- [Durian-svn] [2164] updating render, AO wasnt working on SSS materials back then so it looks a bit weird =/ but at least it has all the frames rendered
pablo
- [Durian-svn] [2165] enough, moving on, next test on this should be with hair sim
pablo
- [Durian-svn] [2166] more fixes, 58b needs more work than planned.
dolf
- [Durian-svn] [2167] renaming dir
campbell
- [Durian-svn] [2168] update to finals config script, give commands to move cache into final dir
campbell
- [Durian-svn] [2169] fixed the duplicate library issues, still more issues left.
dolf
- [Durian-svn] [2170] fixing naming, linked action for sintel, and deleted unused stuff on anim scene
pablo
- [Durian-svn] [2171] commit block of f.
william
- [Durian-svn] [2172] quick layer setting hack, use object called '!final' to store layers for finals, header button to set.
campbell
- [Durian-svn] [2173] fix for api error, will fix api later
campbell
- [Durian-svn] [2174] uploading sky mattes
dolf
- [Durian-svn] [2175] 4.2 new shots added
beorn
- [Durian-svn] [2176] made animation on nla
lee
- [Durian-svn] [2177] market merge with old stuff, tweaks
soenke
- [Durian-svn] [2178] blah
william
- [Durian-svn] [2179] Walking stick epicness.
dolf
- [Durian-svn] [2180] more 4.2 polish
beorn
- [Durian-svn] [2181] ...
beorn
- [Durian-svn] [2182]
dolf
- [Durian-svn] [2183]
dolf
- [Durian-svn] [2184] 02h rendered02h rendered
soenke
- [Durian-svn] [2185]
dolf
- [Durian-svn] [2186] final-ish shot
william
- [Durian-svn] [2187] opengl anim fun
william
- [Durian-svn] [2188] swapped in high res sintel instead
william
- [Durian-svn] [2189] animation fixes
lee
- [Durian-svn] [2190] Final weight painting for Shaman.
nathan
- [Durian-svn] [2191] tooth material
soenke
- [Durian-svn] [2192] file renaming for consistency
campbell
- [Durian-svn] [2193] sintel's hair got some motion!, first hair sim test :) for further tweaking
pablo
- [Durian-svn] [2194] just tweaking the render settings so it renders properly out of the box
pablo
- [Durian-svn] [2195] missed renaming some files
campbell
- [Durian-svn] [2196] simple utilities for checking lib linking error, absolute paths and duplicate images.
campbell
- [Durian-svn] [2197] Our shaman did use al.chemy for his mandalas; not really ...
david
- [Durian-svn] [2198] report missing multires textures and packed images.
campbell
- [Durian-svn] [2199] Put the head gear and nose piercing back into the shaman proxy model ( important for animators to see this while animating).
nathan
- [Durian-svn] [2200] Bound hair to the Shaman model.
nathan
- [Durian-svn] [2201] Whoops.
nathan
- [Durian-svn] [2202] sorting files, new path for binary
dolf
- [Durian-svn] [2203]
dolf
- [Durian-svn] [2204] woot
dolf
- [Durian-svn] [2205] chicken optimization, comp repair
soenke
- [Durian-svn] [2206] Commit for developers! Yay! :-D
nathan
- [Durian-svn] [2207] snow naming convention batch
dolf
- [Durian-svn] [2208] move snow part 1
dolf
- [Durian-svn] [2209] snow move part two take two
dolf
- [Durian-svn] [2210] snow move part thrice
dolf
- [Durian-svn] [2211] snow cleanup 4
dolf
- [Durian-svn] [2212] Fixed the library links even though these are no longer used
dolf
- [Durian-svn] [2213]
ben
- [Durian-svn] [2214]
ben
- [Durian-svn] [2215] Forgot to add binding face to shaman group.
nathan
- [Durian-svn] [2216]
ben
- [Durian-svn] [2217] Fixed library linking errors!
dolf
- [Durian-svn] [2218] very dear, a kindred spirit? committed!!!!!!!!!!!!!!!!!!!!!!!
william
- [Durian-svn] [2219] Fixes for Sintel's neck deformations.
nathan
- [Durian-svn] [2220] Shaman hair via curve guides
ben
- [Durian-svn] [2221] muhaha! WOMBAT TIME
william
- [Durian-svn] [2222] added cart guy to 3.4a
beorn
- [Durian-svn] [2223] x5 extras for the market scene all rigged up
jeremy
- [Durian-svn] [2224] Small tweak to camera timing.
colin
- [Durian-svn] [2225] Lots of updates, fixed broken links...
dolf
- [Durian-svn] [2226] fixes
soenke
- [Durian-svn] [2227] Camera pass on shot 02b.
colin
- [Durian-svn] [2228] double checking things post dolf cleanup
ben
- [Durian-svn] [2229] Fixed linking errors for 3.3, all here seem ok now
dolf
- [Durian-svn] [2230] Fixed links for all 04.1 shots
dolf
- [Durian-svn] [2231] some cleaning up
soenke
- [Durian-svn] [2232] relative file paths cleanup pass.
ben
- [Durian-svn] [2233] again?
william
- [Durian-svn] [2234] more chicken run stuff
beorn
- [Durian-svn] [2235] forgot to group hair...
jeremy
- [Durian-svn] [2236] Removed references to bamboo forest.
colin
- [Durian-svn] [2237] Fixed the linking errors here as well!
dolf
- [Durian-svn] [2238] Fixed 05.4, modified the findLiberror script slightly, nicer output
dolf
- [Durian-svn] [2239] snow updates
ben
- [Durian-svn] [2240] cleanup, quick'n dirty comp for 34i
soenke
- [Durian-svn] [2241] Fixed lots of linking issues!!! yay!
dolf
- [Durian-svn] [2242] commit john file
william
- [Durian-svn] [2243] cornea, hair tweaks on shaman, better light in 2g
soenke
- [Durian-svn] [2244] skin for ishtar people, tweaks
soenke
- [Durian-svn] [2245] then rigged cart for the marketplace
beorn
- [Durian-svn] [2246] updated wing uv for more accurate mapping.
angela
- [Durian-svn] [2247] faster flying sequence
beorn
- [Durian-svn] [2248] got rid of 2 missing meshes
dolf
- [Durian-svn] [2249] setting up camera clip values
pablo
- [Durian-svn] [2250] fixed shaman lip sync.
william
- [Durian-svn] [2251] hair is still very hacky but all should be linked in
ben
- [Durian-svn] [2252] restored cart guy
beorn
- [Durian-svn] [2253] dem fighting words
jeremy
- [Durian-svn] [2254] Fixed broken links
dolf
- [Durian-svn] [2255] option to fix image paths
campbell
- [Durian-svn] [2256] tweaks and file splits
jeremy
- [Durian-svn] [2257]
lee
- [Durian-svn] [2258] anim update
lee
- [Durian-svn] [2259] fixed up a whole bunch of stuff 5.8c, onto you ben!
lee
- [Durian-svn] [2260] oops now 5.8c has high res proxy's
lee
- [Durian-svn] [2261] Camera pass for shot 4.2c.
colin
- [Durian-svn] [2262] split into more render layers and added Pablo-light-wrap-ify
ben
- [Durian-svn] [2263] misc small anim fixes
william
- [Durian-svn] [2264] related opengl anims
william
- [Durian-svn] [2265] 4.2c big dragon tweak
beorn
- [Durian-svn] [2266] materials
soenke
- [Durian-svn] [2267] fixing lib errors and making them play nice
ben
- [Durian-svn] [2268] animatoin tweaks 5.8d
lee
- [Durian-svn] [2269] Lots of fixes...
dolf
- [Durian-svn] [2270] oops did it again, now high res proxies 5.8b
lee
- [Durian-svn] [2271] for brecht
soenke
- [Durian-svn] [2272] Fixed all links in the props_snow folder
dolf
- [Durian-svn] [2273] Fixed the props folder...
dolf
- [Durian-svn] [2274] materials
soenke
- [Durian-svn] [2275]
ben
- [Durian-svn] [2276] commiting for errors cleanup
pablo
- [Durian-svn] [2277] commit for cleanup
soenke
- [Durian-svn] [2278] Improvements to shoulder, forearm, and shoulder-strap deformations on Sintel.
nathan
- [Durian-svn] [2279] got rid of the nonsense volumetric cloud
pablo
- [Durian-svn] [2280] more extras for 3.4
beorn
- [Durian-svn] [2281] Lots of changes already...
dolf
- [Durian-svn] [2282] new extra - man C
beorn
- [Durian-svn] [2283] fun foamy fixes from afar
william
- [Durian-svn] [2284] boom.
william
- [Durian-svn] [2285] Fixed...
dolf
- [Durian-svn] [2286] more extras for the market
beorn
- [Durian-svn] [2287] Fixed all the ishtarian characters...
dolf
- [Durian-svn] [2288] compo behaving nicer for 58b
ben
- [Durian-svn] [2289] 5.8e animation tweaks
lee
- [Durian-svn] [2290] Added some textures that were unpacked
dolf
- [Durian-svn] [2291] Sintel deformation fixes.
nathan
- [Durian-svn] [2292]
ben
- [Durian-svn] [2293]
ben
- [Durian-svn] [2294]
ben
- [Durian-svn] [2295] interesting experiment.
ben
- [Durian-svn] [2296]
ben
- [Durian-svn] [2297]
ben
- [Durian-svn] [2298] animation tweaks
lee
- [Durian-svn] [2299] 8.2 p-t
jeremy
- [Durian-svn] [2300] just small shader tweaks, will do the sss stuff tomorrow
pablo
- [Durian-svn] [2301] Updated .tx files.
brecht
- [Durian-svn] [2302]
ben
- [Durian-svn] [2303]
ben
- [Durian-svn] [2304] Fixed a bunch of broken things, making sure it's in svn
dolf
- [Durian-svn] [2305] ishtar materials
soenke
- [Durian-svn] [2306] Adding yet more unpacked textures!
dolf
- [Durian-svn] [2307] Fixed the last bugs in this folder! All now is clean!
dolf
- [Durian-svn] [2308] 5.8h final animation (haha)
lee
- [Durian-svn] [2309]
ben
- [Durian-svn] [2310]
ben
- [Durian-svn] [2311] Fixed...
dolf
- [Durian-svn] [2312] fixes
soenke
- [Durian-svn] [2313] fixed multi modifier on gloves
ben
- [Durian-svn] [2314]
ben
- [Durian-svn] [2315] more extras for the market
beorn
- [Durian-svn] [2316] render_gl's of all avi's updated animation and file shot 5. 8i updated...
lee
- [Durian-svn] [2317] to correspond with facial shapes, added 29 shapes to inside mouth + 25 shapes to nose pierce.
angela
- [Durian-svn] [2318] modified facials
william
- [Durian-svn] [2319] added facials
william
- [Durian-svn] [2320] Added desert scene to svn.
colin
- [Durian-svn] [2321] improved hair weights, moved high poly shirt model into its own file , its way too big.
campbell
- [Durian-svn] [2322] improved hair weights, split out sintel shirt into its own model ( slowing down load times in linked libs)
campbell
- [Durian-svn] [2323] Desert!
colin
- [Durian-svn] [2324] Desert render commit.
colin
- [Durian-svn] [2325] script to set animation curves for sintel so her origin can be 0, 0, 0
campbell
- [Durian-svn] [2326] fixed texture links
ben
- [Durian-svn] [2327] small fix on building position
soenke
- [Durian-svn] [2328] made animation centered 0,0,0
campbell
- [Durian-svn] [2329] fix on shaman feathers, highres model back in 2g
soenke
- [Durian-svn] [2330] Swapping in some final renders, and edit from scene 02 - 4. 2 should be final.
colin
- [Durian-svn] [2331] Guardian texture cleanup and a bit of smoke work.
ben
- [Durian-svn] [2332] group fixes
soenke
- [Durian-svn] [2333] Updated tripod camera script for minor changes to the driver api.
nathan
- [Durian-svn] [2334] file had 2 sintels in it (overlapping), set sintel object centers 0, 0, 0
campbell
- [Durian-svn] [2335] backpack textures
jeremy
- [Durian-svn] [2336] Sintel, now with awesome backpacky goodness
jeremy
- [Durian-svn] [2337] Camera pass on shot 3.4d.
colin
- [Durian-svn] [2338] 3.4d.avi
colin
- [Durian-svn] [2339] getting there with misty fog stuff
ben
- [Durian-svn] [2340] added hair collider
joe
- [Durian-svn] [2341] minor adjustments to finals config script
campbell
- [Durian-svn] [2342] renders
soenke
- [Durian-svn] [2343] walking stick for marketplace extra
beorn
- [Durian-svn] [2344]
ben
- [Durian-svn] [2345] crrrrazy wood
soenke
- [Durian-svn] [2346] hair cache for sintal
campbell
- [Durian-svn] [2347] fix for create wrong position, broke in previous commit
campbell
- [Durian-svn] [2348] Adding base cloak...
dolf
- [Durian-svn] [2349] sintel hair physics
campbell
- [Durian-svn] [2350] Added group for the "sache"...
dolf
- [Durian-svn] [2351] 5.8k, 5.8j, 5.8j animation final, avis updated
lee
- [Durian-svn] [2352] Started work on the cloak...
dolf
- [Durian-svn] [2353] Basic texture for sintel's cloak
dolf
- [Durian-svn] [2354] horrible teeth, but at least not extremely shiny anymore
pablo
- [Durian-svn] [2355] added Pablo version of Sintels coat
ben
- [Durian-svn] [2356] Ice cream desert shots.
william
- [Durian-svn] [2357] More work on Sintel's cloak...
dolf
- [Durian-svn] [2358] 5.8 added animation awesomeness, update to avis
lee
- [Durian-svn] [2359] Layout .avi for overlay desert slowmo closeup...
colin
- [Durian-svn] [2360] regular winter coat again
ben
- [Durian-svn] [2361] Added 5.1d avi.
colin
- [Durian-svn] [2362] backpack and cape sorting and groups.
ben
- [Durian-svn] [2363] menu item to add compo finals py script
campbell
- [Durian-svn] [2364] Fixed cloak
dolf
- [Durian-svn] [2365] This needs to be sorted a little nicer but committing these so as to not lose them for now .
ben
- [Durian-svn] [2366] Added initial cloth sim setup to shaman's robe.
nathan
- [Durian-svn] [2367] double up of sintel dupligroup, keeping high res
campbell
- [Durian-svn] [2368] added durian_init.py, removed unused scripts, set simplify to show some hair
campbell
- [Durian-svn] [2369] Fixes for proxy cloth sim in shaman rig.
nathan
- [Durian-svn] [2370] 5.8b, now with coat, bag and cape! EPIC!
lee
- [Durian-svn] [2371] comp tweakies
ben
- [Durian-svn] [2372] re-link sintel to get back-package-ness
ben
- [Durian-svn] [2373] Random fixes to Sintel from the render guys.
nathan
- [Durian-svn] [2374] 5.8b fixes for benji
lee
- [Durian-svn] [2375] sorted out the multi comp multi sintel layer thing.
ben
- [Durian-svn] [2376] updates all round
lee
- [Durian-svn] [2377] api update
campbell
- [Durian-svn] [2378] cleanup direct linked objects into the main scene
campbell
- [Durian-svn] [2379] new woman extra
beorn
- [Durian-svn] [2380] new pointcache
campbell
- [Durian-svn] [2381] more extras and polish for 3.4
beorn
- [Durian-svn] [2382] minor edits to bake settings
campbell
- [Durian-svn] [2383] Fixes for glove and finger deformations on Sintel.
nathan
- [Durian-svn] [2384] big animation tweak updates for all of 5.8 and avi updates =)
lee
- [Durian-svn] [2385] bump on top was way too much for closeups
pablo
- [Durian-svn] [2386] updating comps, rendering overnight
pablo
- [Durian-svn] [2387] adjusted layers on the bird file
beorn
- [Durian-svn] [2388] initial physics
campbell
- [Durian-svn] [2389] Fixed Sintel facial shapes (transfered from an older file).
nathan
- [Durian-svn] [2390] Added the simple adult and simple child rigs to svn, just for the sake of being complete and backing them up.
nathan
- [Durian-svn] [2391] tweaks, fixes n more
soenke
- [Durian-svn] [2392] pre-roll wasnt doing anything
campbell
- [Durian-svn] [2393] fun faces
william
- [Durian-svn] [2394] opengl render desert
william
- [Durian-svn] [2395] sintel_tear_light group
soenke
- [Durian-svn] [2396] baha
william
- [Durian-svn] [2397] .avis for colin
jeremy
- [Durian-svn] [2398] new extra for rigging
beorn
- [Durian-svn] [2399] update of the video where the dragon suddenly...
pablo
- [Durian-svn] [2400] Second shaman scene reblocked for William!
colin
- [Durian-svn] [2401] Updates to second shaman scene.
colin
- [Durian-svn] [2402] another extra...
jeremy
- [Durian-svn] [2403] update on render 04.2d (crrrrrappy)
pablo
- [Durian-svn] [2404] update on render 3.1a, alley, just sun beams and fixed sintel lighting, moving hair!
pablo
- [Durian-svn] [2405] Teaked the beard a lot...
dolf
- [Durian-svn] [2406] blocky fun
william
- [Durian-svn] [2407] eyelid fix on 4.2d
beorn
- [Durian-svn] [2408] Rebound the shaman's beard...
dolf
- [Durian-svn] [2409] Fixed the binding of the mustache...
dolf
- [Durian-svn] [2410] adding stuff
soenke
- [Durian-svn] [2411] Preliminary comp for 7.1a.
colin
- [Durian-svn] [2412] update for sharman beard
campbell
- [Durian-svn] [2413] 8.2_p-t.avi
jeremy
- [Durian-svn] [2414] render
soenke
- [Durian-svn] [2415] update on plank shader, fixes here and there
pablo
- [Durian-svn] [2416] Improved glove/hand deformations for Sintel.
nathan
- [Durian-svn] [2417] creme brulee
william
- [Durian-svn] [2418] Changed beard object name, commented mass setting out for now.
dolf
- [Durian-svn] [2419] sintellio.
william
- [Durian-svn] [2420] For fun.
nathan
- [Durian-svn] [2421] Added breathing to normal Sintel rig as well.
nathan
- [Durian-svn] [2422] played with the hair dynamics...
dolf
- [Durian-svn] [2423] Fixed shoulder pad control on Sintel.
nathan
- [Durian-svn] [2424] sintel_tear_light group
dolf
- [Durian-svn] [2425] shot 6a animo
william
- [Durian-svn] [2426] more chicken run stuff
beorn
- [Durian-svn] [2427] 6.a crazy fun
william
- [Durian-svn] [2428] minor edits, find all objects with the same name to be sure ( some scenes have 2x sintel hair emitters)
campbell
- [Durian-svn] [2429] slight tweak to 3.4g
beorn
- [Durian-svn] [2430] preview renders of chicken run
beorn
- [Durian-svn] [2431] A few tiny modifications, nothing big
dolf
- [Durian-svn] [2432] Added two little bits at the bottom (Cam feel free to overwrite)
dolf
- [Durian-svn] [2433] update dolf's changes
campbell
- [Durian-svn] [2434] fixed it
william
- [Durian-svn] [2435] 8.1 tweaks for the weekly
jeremy
- [Durian-svn] [2436] Update to shot 5.5a.
colin
- [Durian-svn] [2437] first draft smashed statue
beorn
- [Durian-svn] [2438] 4.2 polish
beorn
- [Durian-svn] [2439] repairing comps, some details on hut, material tweaks
soenke
- [Durian-svn] [2440] more work on top of ziggurat comps
pablo
- [Durian-svn] [2441] materials, modelling, design
soenke
- [Durian-svn] [2442] linda was here
beorn
- [Durian-svn] [2443] dorender yay its back!
pablo
- [Durian-svn] [2444] whoops.
ben
- [Durian-svn] [2445] 4.2 gl previews
beorn
- [Durian-svn] [2446] guardian weapon texture updated in file
ben
- [Durian-svn] [2447] cleanup of 58d part1
ben
- [Durian-svn] [2448] short 05.8b hair settings from colin
campbell
- [Durian-svn] [2449] Campbell walked past my computer and things worked.
ben
- [Durian-svn] [2450]
ben
- [Durian-svn] [2451] Added wind modifier for hair sim in shot 5.8b.
colin
- [Durian-svn] [2452]
ben
- [Durian-svn] [2453] changed weighting on hairs slightly
william
- [Durian-svn] [2454] Updated camera for 5.8T.
colin
- [Durian-svn] [2455] added SSS map to the adult dragon, plus some new materials and shading tweaks
pablo
- [Durian-svn] [2456] added a cloth setting for scene 02
william
- [Durian-svn] [2457] updated weapon rig to allow some tweaks for snow scene, should work fine otherwise
lee
- [Durian-svn] [2458] updates to animation 5.8 shots s, r and p
lee
- [Durian-svn] [2459] just flipped weapon 180 for continuity
lee
- [Durian-svn] [2460] added hair anim (I think?)
william
- [Durian-svn] [2461] shaman's all clothed n stuff
jeremy
- [Durian-svn] [2462] sintel hair update.
william
- [Durian-svn] [2463] did stuff (some of the team are off to see 'kick ass' now!)
lee
- [Durian-svn] [2464] fix for more hair intersections with head
campbell
- [Durian-svn] [2465] updated hair sim
campbell
- [Durian-svn] [2466] 4.1b hair settings
campbell
- [Durian-svn] [2467] Updated hairsettings for 5.8b.
colin
- [Durian-svn] [2468] Did some work on the wind effector animation....
colin
- [Durian-svn] [2469] hair light group doesn't seem to work right, but baked up anyway
ben
- [Durian-svn] [2470] Pablo and I tried, but Lee and or Colin need to have a crack...
ben
- [Durian-svn] [2471] dorender
ben
- [Durian-svn] [2472] Update on city sky.
ben
- [Durian-svn] [2473] forgot gradients
ben
- [Durian-svn] [2474]
ben
- [Durian-svn] [2475] 8.2_u-zd
beorn
- [Durian-svn] [2476] Forgot to commit the latest version last week
dolf
- [Durian-svn] [2477] Tiny script to remove all images in a Blend from all viewers, good for making sure no renders are kept for instance, this should be solved now, but for older files we want to keep the code around.
dolf
- [Durian-svn] [2478] Added the GPL header for release on the DVD (otherwise I'll forget)
ben
- [Durian-svn] [2479] Fixed all broken links and such in these files!
ben
- [Durian-svn] [2480] Fixed broken stuff in these files...
ben
- [Durian-svn] [2481] No sim on his hair/eyebrows - fix.
ben
- [Durian-svn] [2482] Scene 06 added.
colin
- [Durian-svn] [2483] Full opengl of second shaman scene.
colin
- [Durian-svn] [2484] simple commit to make cape non-renderable until fixed
ben
- [Durian-svn] [2485] Unpacked images and cleaned up these files!
ben
- [Durian-svn] [2486] some cleanups
soenke
- [Durian-svn] [2487] minor fixes - staff and LT high res related.
ben
- [Durian-svn] [2488] Changed hair weight painting and added collision object to group.
colin
- [Durian-svn] [2489] Fixed a heap, just waiting for Soenke's fix...
ben
- [Durian-svn] [2490] cleanup
soenke
- [Durian-svn] [2491] More weight painting progress.
colin
- [Durian-svn] [2492] for C-Dog
ben
- [Durian-svn] [2493] Fixed all missing image links!
ben
- [Durian-svn] [2494] Making sure the version with current comments is in
ben
- [Durian-svn] [2495] Put the top of the ziggurat back where it belongs!
ben
- [Durian-svn] [2496] shaman cloak
jeremy
- [Durian-svn] [2497] rename anim file
campbell
- [Durian-svn] [2498] Hat change.
ben
- [Durian-svn] [2499] fix for small error
campbell
- [Durian-svn] [2500] backpack falls off when ambushed
lee
- [Durian-svn] [2501] move cache to be external
campbell
- [Durian-svn] [2502] Adding cloth cache for the flags on the ziggurat
ben
- [Durian-svn] [2503] hair basic setup, for backup
ben
- [Durian-svn] [2504] beard backup2
ben
- [Durian-svn] [2505] placeholder map for SSS+Alpha on da wings
pablo
- [Durian-svn] [2506] beard restyling done again for now
ben
- [Durian-svn] [2507] shaman shot 6 b.
william
- [Durian-svn] [2508] facial update
william
- [Durian-svn] [2509] opengl anim 6 b
william
- [Durian-svn] [2510] Bound beard to the shaman.
nathan
- [Durian-svn] [2511] dorender WITH HAIR SIM AND ALL! wohoo!
pablo
- [Durian-svn] [2512] crash test dragon?...
jeremy
- [Durian-svn] [2513] updated facials again
william
- [Durian-svn] [2514] and the opengl version
william
- [Durian-svn] [2515] 8.1
jeremy
- [Durian-svn] [2516] Improved weight painting for the adult dragon.
nathan
- [Durian-svn] [2517] Mountain stuff and shaman beard texture integration
ben
- [Durian-svn] [2518] skiddin claws
jeremy
- [Durian-svn] [2519] Fixed a few gaps
dolf
- [Durian-svn] [2520] new pointcache based on collins settings.
campbell
- [Durian-svn] [2521] tweak for wind effector
campbell
- [Durian-svn] [2522] 06 c.
william
- [Durian-svn] [2523]
william
- [Durian-svn] [2524] FAIL!!!!!!!!
william
- [Durian-svn] [2525] FAIL MORE!!!!!!
william
- [Durian-svn] [2526] adding puffyness to the wings to avoid intersections ( just pushed it all the way up)
pablo
- [Durian-svn] [2527] added darker parts to texture
ben
- [Durian-svn] [2528] more polish on torn away
beorn
- [Durian-svn] [2529]
ben
- [Durian-svn] [2530] changing filenaming 1
ben
- [Durian-svn] [2531] changing filenaming 2
ben
- [Durian-svn] [2532] more layout on u-zd
beorn
- [Durian-svn] [2533] updated collision shape and hair emitters; I hope I didn' t mess up the hair style, eek.
joe
- [Durian-svn] [2534] intro shot updates
ben
- [Durian-svn] [2535]
ben
- [Durian-svn] [2536] dorender feeding da monstah!
pablo
- [Durian-svn] [2537] more SSS+trans work
pablo
- [Durian-svn] [2538] added sim settings for 4.2i
pablo
- [Durian-svn] [2539] hair on, new sky
pablo
- [Durian-svn] [2540] hair sim files for 4.2i
pablo
- [Durian-svn] [2541] note to self: this rev actually has keylights for the dragons =/
pablo
- [Durian-svn] [2542] shaman hairand other crrrrazy stuff
soenke
- [Durian-svn] [2543] dorender
soenke
- [Durian-svn] [2544] wrong file in previous commit
soenke
- [Durian-svn] [2545] Added as a blendshape.
angela
- [Durian-svn] [2546] double checking its commited
ben
- [Durian-svn] [2547] Fixed a few broken links...
dolf
- [Durian-svn] [2548] LT has a mouth texture finally!
ben
- [Durian-svn] [2549] more torn away tweaks
beorn
- [Durian-svn] [2550] Had a moment, fixed a few missing links.
dolf
- [Durian-svn] [2551] Fixed the gaps in the roof and the darkening of textures ( use grey as a base colour for displacement, and don' t map textures to empties!)
dolf
- [Durian-svn] [2552] Massive cleanup of the Sintel file.
nathan
- [Durian-svn] [2553] 58c shot cleanup
ben
- [Durian-svn] [2554] Fixed some more linking errors ( feel free to overwrite if you did something more important)
dolf
- [Durian-svn] [2555] Fixed all last linkings in this folder!
dolf
- [Durian-svn] [2556] fixed settings I accidentally left on
joe
- [Durian-svn] [2557] crash on opening
soenke
- [Durian-svn] [2558]
ben
- [Durian-svn] [2559] for some reason lightgroup name for the hair material changed, ACK!
pablo
- [Durian-svn] [2560]
ben
- [Durian-svn] [2561] Enabled limit on the camera...
dolf
- [Durian-svn] [2562] FAIL anims
william
- [Durian-svn] [2563] modifier order caused deform error
soenke
- [Durian-svn] [2564] after kicking Lee.
ben
- [Durian-svn] [2565] updated default script
joe
- [Durian-svn] [2566] option to run simulator
campbell
- [Durian-svn] [2567] crash on open
soenke
- [Durian-svn] [2568] removed extra pointcache from hair
campbell
- [Durian-svn] [2569] zero out all the face shapes
ben
- [Durian-svn] [2570]
ben
- [Durian-svn] [2571] sim settings for baby dragon
campbell
- [Durian-svn] [2572]
ben
- [Durian-svn] [2573] general comp file work and fixin camera in animation file
ben
- [Durian-svn] [2574] Fixed (hopefully) backpack problems on Sintel.
nathan
- [Durian-svn] [2575] new hair bake files
joe
- [Durian-svn] [2576] update
soenke
- [Durian-svn] [2577] No more wonky flickering ao but non working snow in the shot...
dolf
- [Durian-svn] [2578] added group baby_eye_light, same purpose as in sintel
pablo
- [Durian-svn] [2579] conflictyness
jeremy
- [Durian-svn] [2580]
ben
- [Durian-svn] [2581] Added a stabby object.
nathan
- [Durian-svn] [2582] beer is good
soenke
- [Durian-svn] [2583] updated physics
campbell
- [Durian-svn] [2584] shaman beee(a)rd shader
soenke
- [Durian-svn] [2585] higher weights on hairs on top of scalp
campbell
- [Durian-svn] [2586] changed the back of her head with colin, also made hair less close to scalp (avoid physics problems)
campbell
- [Durian-svn] [2587] updated hair sim from new weights
campbell
- [Durian-svn] [2588] minor adjustment
campbell
- [Durian-svn] [2589] woot.
ben
- [Durian-svn] [2590] Desert comp so far.
colin
- [Durian-svn] [2591] updated hair physics
campbell
- [Durian-svn] [2592] eyelid tweaks, compo tweaks, neverending tweaks
pablo
- [Durian-svn] [2593] remove some unused keyframes
campbell
- [Durian-svn] [2594] do render
ben
- [Durian-svn] [2595] hair should now be baked in global space
campbell
- [Durian-svn] [2596]
ben
- [Durian-svn] [2597] dorender
ben
- [Durian-svn] [2598] Desert env.
colin
- [Durian-svn] [2599] Sintel hiking animation updated, prep for comp.
colin
- [Durian-svn] [2600] Very apprehensive.
colin
- [Durian-svn] [2601] added option to disable cloth, "cloth=False"
pablo
- [Durian-svn] [2602] fix spaces
pablo
- [Durian-svn] [2603]
pablo
- [Durian-svn] [2604] dorender wohoo!
pablo
- [Durian-svn] [2605] update in comp! rendering overnight..
pablo
- [Durian-svn] [2606] shaman material tweaks to work better with sintel, hair shading, general tweaks, light in 02g
soenke
- [Durian-svn] [2607] this latest includes sculpt_data.
angela
- [Durian-svn] [2608] gadungas
william
- [Durian-svn] [2609] BOOM.
william
- [Durian-svn] [2610] rendergl fun
william
- [Durian-svn] [2611] Updated 4.2c from Pablo.
colin
- [Durian-svn] [2612] Only updating the status, and disabled the image removal for security!
dolf
- [Durian-svn] [2613] render updates, need work still
ben
- [Durian-svn] [2614] Relayered a bit...
dolf
- [Durian-svn] [2615] Fix for winter coat hooks not sticking to the coat.
nathan
- [Durian-svn] [2616] Updated renders for scene 4. 2 based on sequences I found lying around in the weekly folders.
colin
- [Durian-svn] [2617] Extended the skydome to hopefully fix the sky's alpha channel
dolf
- [Durian-svn] [2618] hair sim
campbell
- [Durian-svn] [2619] Added basic snow, and cleaned up layering further
dolf
- [Durian-svn] [2620] durian init script
campbell
- [Durian-svn] [2621] addition of blend file in config
campbell
- [Durian-svn] [2622] durian render farm now in svn
campbell
- [Durian-svn] [2623] babooml.
william
- [Durian-svn] [2624] shaman fail
william
- [Durian-svn] [2625] missed adding this file
campbell
- [Durian-svn] [2626] Add slideshow scripts for viewing the latest renders.
brecht
- [Durian-svn] [2627] rename files before generating cache
campbell
- [Durian-svn] [2628] Added more blurry snow!
dolf
- [Durian-svn] [2629] vector blur issues solved
ben
- [Durian-svn] [2630] move dragon object to 0,0,0
campbell
- [Durian-svn] [2631] staff visibilty
ben
- [Durian-svn] [2632]
ben
- [Durian-svn] [2633] Updated Sintel' s feet to be a bit more embedded in the sand on contacts.
colin
- [Durian-svn] [2634] Woops, problem with backpack.
colin
- [Durian-svn] [2635] fixed anim lost
william
- [Durian-svn] [2636] dorender
ben
- [Durian-svn] [2637] 5.8t and 5.8v animated! thats the last snowfight shot!
lee
- [Durian-svn] [2638] basic comps for 02
soenke
- [Durian-svn] [2639] kaboom.
william
- [Durian-svn] [2640] Bamboo forest scene!
colin
- [Durian-svn] [2641] Bamboo forrest env!
colin
- [Durian-svn] [2642] shader settings and OB ID!
pablo
- [Durian-svn] [2643] footprints for desert scene
colin
- [Durian-svn] [2644] Tweaks to material.
colin
- [Durian-svn] [2645] Added some baby dragon stuff to the finals_config.py.
nathan
- [Durian-svn] [2646] rename file
campbell
- [Durian-svn] [2647]
ben
- [Durian-svn] [2648] account for renamed file
campbell
- [Durian-svn] [2649] hair sim files
campbell
- [Durian-svn] [2650]
ben
- [Durian-svn] [2651] rename blend
campbell
- [Durian-svn] [2652] addition of baby dragon baking functions
campbell
- [Durian-svn] [2653] Better snow
dolf
- [Durian-svn] [2654] g blocky blocky
william
- [Durian-svn] [2655] making sure
dolf
- [Durian-svn] [2656] wing sim
campbell
- [Durian-svn] [2657] sintels hair sim
campbell
- [Durian-svn] [2658] durian script for using physics for dragon and sintel
campbell
- [Durian-svn] [2659] renaming
soenke
- [Durian-svn] [2660] update for 3.4b
campbell
- [Durian-svn] [2661] lib error
soenke
- [Durian-svn] [2662] yah mate, kaboom
william
- [Durian-svn] [2663] Generate small png's for slideshow in addition to the full res one.
brecht
- [Durian-svn] [2664] Clouds for desert scene.
colin
- [Durian-svn] [2665] Cloudmap tweaks.
colin
- [Durian-svn] [2666] Thought I committed these hiking tweaks?
colin
- [Durian-svn] [2667] dorender desert shot again!
colin
- [Durian-svn] [2668] tweaks
soenke
- [Durian-svn] [2669] move crane from alley_wip into market props.
campbell
- [Durian-svn] [2670] remove dependancy on alley_wip.blend (currently 204mb), was using group 'crane', now in market_props.blend
campbell
- [Durian-svn] [2671] removed link to alley_wip.blend
campbell
- [Durian-svn] [2672] remove link to alley_wip.blend
campbell
- [Durian-svn] [2673] remove link to alley_wip.blend
campbell
- [Durian-svn] [2674] remove link to alley_wip.blend and bone display objects on lay 20 ( not needed)
campbell
- [Durian-svn] [2675] remove reference to alley_wip.blend
campbell
- [Durian-svn] [2676] fix broken link to 3.4g, remove ref to alley_wip.blend
campbell
- [Durian-svn] [2677] remove reference to alley_wip.blend
campbell
- [Durian-svn] [2678] remve link to alley_wip.blend
campbell
- [Durian-svn] [2679] dontrender!
colin
- [Durian-svn] [2680] remove alley_wip.blend reference
campbell
- [Durian-svn] [2681] layers/framing
pablo
- [Durian-svn] [2682] dorender because baked should have been true!
dolf
- [Durian-svn] [2683] dorender because is awesome!
pablo
- [Durian-svn] [2684] dragon tweaks, dirt on nails and stuff
pablo
- [Durian-svn] [2685]
ben
- [Durian-svn] [2686] New UI for farm, not integrated yet.
brecht
- [Durian-svn] [2687] Going through old uncommitted files.
colin
- [Durian-svn] [2688] Removed the finals config from this file...
dolf
- [Durian-svn] [2689] Disabled hair dynamics completely
dolf
- [Durian-svn] [2690]
ben
- [Durian-svn] [2691] Minor tweak to camera in last shot of 4.2.
colin
- [Durian-svn] [2692] Master UI tweaks to specify svn revision and quality.
brecht
- [Durian-svn] [2693] anim: added wingpuffyness and a smile on the baby dragon :) ( had no facials at all)
pablo
- [Durian-svn] [2694] Dangling file for 5.1a.
colin
- [Durian-svn] [2695]
ben
- [Durian-svn] [2696] file that goes boom on loading, for brecht
pablo
- [Durian-svn] [2697] Shaman layout update.
colin
- [Durian-svn] [2698] first splining pass on 5.8w
beorn
- [Durian-svn] [2699] Master UI controls to restart and generate avi's.
brecht
- [Durian-svn] [2700]
ben
- [Durian-svn] [2701] Progress so far...
dolf
- [Durian-svn] [2702] Unpacked apple texture
dolf
- [Durian-svn] [2703] No cloth for now...
dolf
- [Durian-svn] [2704] dorender
dolf
- [Durian-svn] [2705] kaboom
william
- [Durian-svn] [2706] comping
soenke
- [Durian-svn] [2707] weight tweaks around the shoulders
jeremy
- [Durian-svn] [2708]
ben
- [Durian-svn] [2709]
ben
- [Durian-svn] [2710] Integration of UI into renderfarm, no existing files changed, instead
brecht
- [Durian-svn] [2711] Made these to tweak settings more harshly!
dolf
- [Durian-svn] [2712] weight tweaks...
jeremy
- [Durian-svn] [2713] A little script hack to rename all files in a folder.
dolf
- [Durian-svn] [2714] First try at smoke sim for shot 3.4i.
colin
- [Durian-svn] [2715] recover some lamps
soenke
- [Durian-svn] [2716] dorender
dolf
- [Durian-svn] [2717]
ben
- [Durian-svn] [2718] Soenke's latest of 02h.
colin
- [Durian-svn] [2719] 02g render.
colin
- [Durian-svn] [2720] I made Soenke fix the hair...
dolf
- [Durian-svn] [2721] 5.8b so far from Ben.
colin
- [Durian-svn] [2722] Bugfixes and tweaks for new farm master.
brecht
- [Durian-svn] [2723] 4.2 renders from Pablo.
colin
- [Durian-svn] [2724] Fixed the ugly texture...
dolf
- [Durian-svn] [2725] render updates
colin
- [Durian-svn] [2726] dunedetail.png
colin
- [Durian-svn] [2727]
ben
- [Durian-svn] [2728] dorender cause we made it look nicer, and no more ugly shadows on her neck me thinks
dolf
- [Durian-svn] [2729] dorender
ben
- [Durian-svn] [2730] more GL previews
beorn
- [Durian-svn] [2731] updates on the dragon fight and title shot
beorn
- [Durian-svn] [2732] baboom
william
- [Durian-svn] [2733]
ben
- [Durian-svn] [2734] avis for colin
jeremy
- [Durian-svn] [2735] Substantial changes to edit and shot design for scene 8.1.
colin
- [Durian-svn] [2736] Small tweak to cavern model to reduce size of foreground element.
colin
- [Durian-svn] [2737] Wing sim for baby dragon in 3.4b
nathan
- [Durian-svn] [2738] Fixes to baby dragon, for wing sim.
nathan
- [Durian-svn] [2739] Use a different directory to avoid conflict, and do svn up on the
brecht
- [Durian-svn] [2740] Fixes for last commit, and some comment/instruction tweaks.
brecht
- [Durian-svn] [2741] Also fix svn update in this file.
brecht
Last message date:
Fri Apr 30 23:07:00 CEST 2010
Archived on: Tue May 4 17:23:16 CEST 2010
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