[Bsod-mentors] Deadline approaching!
rob c
blender4ever at gmail.com
Mon Jul 17 03:58:27 CEST 2006
Howdy!
I plan on being done by the original due date.
-Rob
On 7/16/06, Mal Duffin <mal at candointeractive.com> wrote:
> Hi Tim,
>
> Regarding the Introduction to the GE, I've re-purposed the layout ( eg
> the main sections use a separate linked page now etc ).
>
> http://mediawiki.blender.org/index.php/BSoD/Introduction_to_the_Game_Engine
>
> I will, as a separate personal project, be making an
> "Introduction_to_the_Game_Engine - Part 2", which will cover more
> advanced GE stuff, as well as some specific GE tutorials ( such as
> making a vehicle based car game ).
>
> Regards...
> Mal
> > Hi everyone,
> >
> > We need an update from everyone now please. I'm willing to extend the
> > deadline by maybe a week if you guys need it, but you need to let us
> > know now.
> >
> > I'm gonna be tough here, if we don't get an update on your project,
> > it'll be assumed you don't require any extra time and that what is on
> > the wiki is finished as of Wednesday.
> >
> > Please help us out and give us some info.
> >
> > Tim
> >
> > On 7/17/06, *info at macouno.com <mailto:info at macouno.com>* <
> > info at macouno.com <mailto:info at macouno.com>> wrote:
> >
> > Hello everyone, I'm just checking in from the mentor angle and
> > wondering how
> > everyone is doing. The deadline is just around the corner, and it
> > looks like there is
> > still a lot to do!
> >
> > I think an in depth update from all participants is in order?
> >
> > Dolf Veenvliet
> >
> > On 11 Jul 2006 at 12:00, bsod-mentors-request at blender. wrote:
> >
> > > Send Bsod-mentors mailing list submissions to
> > > bsod-mentors at blender.org <mailto:bsod-mentors at blender.org>
> > >
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> > >
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> > <mailto:bsod-mentors-owner at blender.org>
> > >
> > > When replying, please edit your Subject line so it is more specific
> > > than "Re: Contents of Bsod-mentors digest..."
> > >
> > >
> > > Today's Topics:
> > >
> > > 1. Re: A heads up (Mal)
> > >
> > >
> > >
> > ----------------------------------------------------------------------
> > >
> > > Message: 1
> > > Date: Mon, 10 Jul 2006 16:38:17 +0100
> > > From: Mal < mal at candointeractive.com
> > <mailto:mal at candointeractive.com>>
> > > Subject: Re: [Bsod-mentors] A heads up
> > > To: Blender Summer of Docs project <bsod-mentors at blender.org
> > <mailto:bsod-mentors at blender.org>>
> > > Message-ID: < 44B27469.3030307 at candointeractive.com
> > <mailto:44B27469.3030307 at candointeractive.com>>
> > > Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> > >
> > > Hi Rob,
> > >
> > > I've completed most of the content for the "Introduction to the GE"
> > > tutorial.
> > >
> > >
> > http://mediawiki.blender.org/index.php/BSoD/Introduction_to_the_Game_Engine
> > >
> > >
> > > As the tutorial is aimed at people who might be using Blender
> > for the
> > > first time, and wanting to focus only on the GE features, it
> > required
> > > quite a bit of balancing of practical "hands on" exercises, and not
> > > overloading the user with too much information.
> > >
> > > I've also used a few animated GIFs within the tutorial to illustrate
> > > some more advanced interactions ( such as setting up the game logic
> > > blocks, which involves clicking in a few places, as well as
> > dragging
> > > between connections ).
> > >
> > > I've used a similar structure to teach Blender and the GE to work
> > > experience students, so hopefully it'll be of use to other students
> > > wanting to learn Blender in a fun way ( making simple games :)
> > >
> > > If some of the mentors could look over it, I think it is more or
> > less
> > > ready to be tweaked to conform to the agreed templates. If you
> > can give
> > > me some pointers, I'll focus on that part of it now.
> > >
> > > I'm also planning on doing a Part 2 at some stage in the future,
> > which
> > > will touch on some more advanced GE features ( and will assume
> > that the
> > > user has some Blender editing skills, rather than having to
> > allow for
> > > non-skilled Blender users ).
> > >
> > > Regards...
> > > Mal
> > >
> > > > Man, the mailing list sure has been quiet lately.
> > > >
> > > > I'm sure everyone is watching the clock, but I thought it
> > would be
> > > > good to give everyone a heads up. If you haven't realized it
> > yet, we
> > > > have about 10 days left. That's really not a lot of time. I hope
> > > > everything is going well for everyone =).
> > > >
> > > > -Rob
> > > > _______________________________________________
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> > > >
> > >
> > >
> > >
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> > >
> > > End of Bsod-mentors Digest, Vol 3, Issue 3
> > > ******************************************
> > >
> >
> >
> >
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