[Bf-webcontent] Managing code and content requests for blender.org

Brecht Van Lommel brechtvanlommel at pandora.be
Wed Nov 6 19:46:16 CET 2013


If the web team wants to, we can easily have a "Websites" project (or
some better name) on developer.blender.org when it's running next
week.

Brecht.

On Wed, Nov 6, 2013 at 7:26 PM, Ton Roosendaal <ton at blender.org> wrote:
> Hi Scott,
>
> Your reaction makes perfectly sense. The current 'chaos' shouldn't last longer than a few days to fix the worst issues though. That can be done by the people who already made the pages anyway.
>
> The first step we then need to make is to establish and appoint a website editor team. We need to get people here empowered to manage sections on the site, and to get officially listed as "owner teams".
>
> Using phabricator (or another system) can be reviewed then too. But I don't think we need it right now urgently. The website has done without active editor team for years (mostly just me doing it), we can survive a couple of days more without :)
>
> Laters,
>
> -Ton-
>
> --------------------------------------------------------
> Ton Roosendaal  -  ton at blender.org   -   www.blender.org
> Chairman Blender Foundation - Producer Blender Institute
> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
>
>
>
> On 6 Nov, 2013, at 18:08, Scott Petrovic wrote:
>
>> I haven't really been involved with Blender that long, but is this chaotic email system the way everything is being managed?
>>
>> I see the developers are switching to Phabricator for managing issues and code ( http://developer.blender.org/). Can the website management be using another instance of that for issues and requests?
>>
>> I am sure if you ask nicely, a developer could spin up another instance like  "http://website.blender.org" to manage all of these requests and issues better. We could probably move the design GitHub code to it as well.
>>
>> If nothing exists currently, now is as good a time as any. It would make sorting and prioritizing everything much simpler.
>>
>> Thoughts?
>> Scott Petrovic
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>
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