[Bf-webcontent] Managing code and content requests for blender.org

Ton Roosendaal ton at blender.org
Wed Nov 6 19:26:21 CET 2013


Hi Scott,

Your reaction makes perfectly sense. The current 'chaos' shouldn't last longer than a few days to fix the worst issues though. That can be done by the people who already made the pages anyway.

The first step we then need to make is to establish and appoint a website editor team. We need to get people here empowered to manage sections on the site, and to get officially listed as "owner teams". 

Using phabricator (or another system) can be reviewed then too. But I don't think we need it right now urgently. The website has done without active editor team for years (mostly just me doing it), we can survive a couple of days more without :)

Laters,

-Ton-

--------------------------------------------------------
Ton Roosendaal  -  ton at blender.org   -   www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands



On 6 Nov, 2013, at 18:08, Scott Petrovic wrote:

> I haven't really been involved with Blender that long, but is this chaotic email system the way everything is being managed?
> 
> I see the developers are switching to Phabricator for managing issues and code ( http://developer.blender.org/). Can the website management be using another instance of that for issues and requests? 
> 
> I am sure if you ask nicely, a developer could spin up another instance like  "http://website.blender.org" to manage all of these requests and issues better. We could probably move the design GitHub code to it as well.
> 
> If nothing exists currently, now is as good a time as any. It would make sorting and prioritizing everything much simpler. 
> 
> Thoughts?
> Scott Petrovic
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