[Bf-viewport] About help

Brecht Van Lommel brechtvanlommel at pandora.be
Sat Jan 30 13:44:45 CET 2016


Hi Denis,

Great, we can always use more help! This is the overview page:
http://wiki.blender.org/index.php/Dev:2.8/Source/OpenGL

If you want to pick up a specific task related to shaders, see this email:
http://lists.blender.org/pipermail/bf-viewport/2015-December/000075.html

For other parts we haven't really worked out the designs, but you're
welcome to put forward your own designs or patches for those areas.
For example a replacement for the matrix stack is a nicely isolated
task.

Thanks,
Brecht.


On Sat, Jan 30, 2016 at 7:30 AM, Denis Shchedrov <shchedrov at ukr.net> wrote:
> Hi,
>
> I'm interesting in joining the efforts
> for moving blender on opengl 3.2+.
> I am experienced in C++, OpenGL
> and even Python. I wrote to Mike,
> but he did not answer. How could
> I help?
>
> Best regards,
> Denis
> _______________________________________________
> Bf-viewport mailing list
> Bf-viewport at blender.org
> http://lists.blender.org/mailman/listinfo/bf-viewport


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